package jk_5.nailed.server.event; import jk_5.eventbus.Event; import net.minecraft.entity.EntityLivingBase; @Event.Cancelable public class EntityFallEvent extends Event { private final EntityLivingBase entity; private float distance; public EntityFallEvent(EntityLivingBase entity, float distance) { this.entity = entity; this.distance = distance; } public EntityLivingBase getEntity() { return entity; } public float getDistance() { return distance; } public void setDistance(float distance) { this.distance = distance; } }