package jk_5.nailed.server.event;
import jk_5.eventbus.Event;
import net.minecraft.entity.EntityLivingBase;
@Event.Cancelable
public class EntityFallEvent extends Event {
private final EntityLivingBase entity;
private float distance;
public EntityFallEvent(EntityLivingBase entity, float distance) {
this.entity = entity;
this.distance = distance;
}
public EntityLivingBase getEntity() {
return entity;
}
public float getDistance() {
return distance;
}
public void setDistance(float distance) {
this.distance = distance;
}
}