package jk_5.nailed.plugins.worldedit;
import jk_5.eventbus.EventHandler;
import jk_5.nailed.api.event.server.ServerPreTickEvent;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CopyOnWriteArraySet;
/**
* Caches data that cannot be accessed from another thread safely.
*/
public class ThreadSafeCache {
private static final long REFRESH_DELAY = 1000 * 30;
private static final ThreadSafeCache INSTANCE = new ThreadSafeCache();
private Set<UUID> onlineIds = Collections.emptySet();
private long lastRefresh = 0;
/**
* Get an concurrent-safe set of UUIDs of online players.
*
* @return a set of UUIDs
*/
public Set<UUID> getOnlineIds() {
return onlineIds;
}
@EventHandler
public void tickStart(ServerPreTickEvent event) {
long now = System.currentTimeMillis();
if (now - lastRefresh > REFRESH_DELAY) {
Set<UUID> onlineIds = new HashSet<UUID>();
MinecraftServer server = MinecraftServer.getServer();
if (server == null || server.getConfigurationManager() == null) {
return;
}
for (Object object : server.getConfigurationManager().playerEntityList) {
if (object != null) {
EntityPlayerMP player = (EntityPlayerMP) object;
onlineIds.add(player.getUniqueID());
}
}
this.onlineIds = new CopyOnWriteArraySet<UUID>(onlineIds);
lastRefresh = now;
}
}
public static ThreadSafeCache getInstance() {
return INSTANCE;
}
}