/** * CircleTool * Copyright 2007 by Michael Christen * First released 22.05.2007 at http://yacy.net * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program in the file lgpl21.txt * If not, see <http://www.gnu.org/licenses/>. */ package org.loklak.graphics; import java.util.ArrayList; import java.util.HashSet; import java.util.List; import java.util.Set; public class CircleTool { private static List<int[]> circles = new ArrayList<>(); public static void clearcache() { circles.clear(); } private static int[] getCircleCoords(final short radius) { if (radius - 1 < circles.size()) return circles.get(radius - 1); // read some lines from known circles Set<Integer> crds = new HashSet<>(); Integer co; for (short i = (short) Math.max(0, circles.size() - 1); i < circles.size(); i++) { int[] circle = circles.get(i); for (int c: circle) crds.add(c); } // compute more lines in new circles short x, y; List<Integer> crc; short r1; int rc = radius < 200 ? (radius < 100 ? 100 : radius + 9) : radius; for (short r = (short) circles.size(); r < rc; r++) { r1 = (short) (r + 1); crc = new ArrayList<>(); for (short a = 0; a < 2 * r1; a++) { double h = RasterPlotter.PI4 * a / r1; double cosh = Math.cos(h); double sinh = Math.sin(h); x = (short) (r1 * cosh); y = (short) (r1 * sinh); co = x << 16 | y; if (!(crds.contains(co))) { crc.add(co); crds.add(co); } x = (short) ((r + 0.5) * cosh); y = (short) ((r + 0.5) * sinh); co = x << 16 | y; if (!(crds.contains(co))) { crc.add(co); crds.add(co); } } // put coordinates into array //System.out.print("Radius " + r + " => " + crc.size() + " points: "); int[] newCircle = new int[crc.size() - 1]; int coords; for (short i = 0; i < crc.size() - 1; i++) { coords = crc.get(i); newCircle[i] = coords; } circles.add(newCircle); } crc = null; crds = null; // finally return wanted slice return circles.get(radius - 1); } public static void circle(final RasterPlotter matrix, final int xc, final int yc, final int radius, final int intensity) { if (radius == 0) { //matrix.plot(xc, yc, 100); } else { final int[] c = getCircleCoords((short) radius); short x, y; short limit = (short) c.length; int co; for (short i = 0; i < limit; i++) { co = c[i]; x = (short) (0xffff & (co >> 16)); y = (short) (0xffff & co); matrix.plot(xc + x , yc - y - 1, intensity); // quadrant 1 matrix.plot(xc - x + 1, yc - y - 1, intensity); // quadrant 2 matrix.plot(xc + x , yc + y , intensity); // quadrant 4 matrix.plot(xc - x + 1, yc + y , intensity); // quadrant 3 } } } public static void circle(final RasterPlotter matrix, final int xc, final int yc, final int radius, int fromArc, int toArc) { // draws only a part of a circle // arc is given in degree while (fromArc > 360) fromArc -=360; while (fromArc < 0 ) fromArc +=360; while ( toArc > 360) toArc -=360; while ( toArc < 0 ) toArc +=360; if (radius == 0) { //matrix.plot(xc, yc, 100); } else { int[] c = getCircleCoords((short) radius); if (c == null) c = getCircleCoords((short) radius); final short q = (short) c.length; final short q2 = (short) (q * 2); final short q3 = (short) (q * 3); final short q4 = (short) (q * 4); final short[] c4x = new short[q4]; final short[] c4y = new short[q4]; short a0, a1, a2, a3, b0, b1; int co; for (short i = 0; i < q; i++) { b0 = i; b1 = (short) (q - 1 - i); co = c[b0]; a0 = (short) (0xffff & (co >> 16)); a1 = (short) (0xffff & co); co = c[b1]; a2 = (short) (0xffff & (co >> 16)); a3 = (short) (0xffff & co); c4x[i ] = a0 ; // quadrant 1 c4y[i ] = (short) (-a1 - 1); // quadrant 1 c4x[i + q ] = (short) ( 1 - a2); // quadrant 2 c4y[i + q ] = (short) (-a3 - 1); // quadrant 2 c4x[i + q2] = (short) ( 1 - a0); // quadrant 3 c4y[i + q2] = a1 ; // quadrant 3 c4x[i + q3] = a2 ; // quadrant 4 c4y[i + q3] = a3 ; // quadrant 4 } if (fromArc == toArc) { int i = q4 * fromArc / 360; matrix.plot(xc + c4x[i], yc + c4y[i], 100); } else if (fromArc > toArc) { // draw two parts int from = q4 * fromArc / 360; int to = q4 * toArc / 360; for (int i = from; i < q4; i++) { matrix.plot(xc + c4x[i], yc + c4y[i], 100); } for (int i = 0; i < to; i++) { matrix.plot(xc + c4x[i], yc + c4y[i], 100); } } else { // can be drawn in one part int from = q4 * fromArc / 360; int to = q4 * toArc / 360; for (int i = from; i < to; i++) { matrix.plot(xc + c4x[i], yc + c4y[i], 100); } } } } }