package websocket.message; import game.Player; /** * Created by Dimorinny on 20.03.15. */ public class ConnectedPlayerMessage extends Message { private Player player; private int playerId; public ConnectedPlayerMessage(Player player, int playerId) { this.player = player; this.playerId = playerId; } public Player getPlayer() { return player; } public int getPlayerId() { return playerId; } }