/* * Copyright (c) 2002-2015, JIDE Software Inc. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. */ package jidefx.scene.control.editor; /** * A {@code LazyInitializeEditor} is a markup interface to indicate the editor will initialize lazily, either because of * the performance consideration, or because the information needed for the initialization of the editor is not * available in the construction time (i.e. need the actual class or the editorContext). * * @param <T> the value type of the editor. */ @FunctionalInterface public interface LazyInitializeEditor<T> { void initialize(Class<T> clazz, EditorContext context); }