/*
* Copyright (c) 2002-2015, JIDE Software Inc. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
package jidefx.scene.control.editor;
/**
* A {@code LazyInitializeEditor} is a markup interface to indicate the editor will initialize lazily, either because of
* the performance consideration, or because the information needed for the initialization of the editor is not
* available in the construction time (i.e. need the actual class or the editorContext).
*
* @param <T> the value type of the editor.
*/
@FunctionalInterface
public interface LazyInitializeEditor<T> {
void initialize(Class<T> clazz, EditorContext context);
}