/**
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
*
* Copyright (c) 1997-2010 Oracle and/or its affiliates. All rights reserved.
* Portions Copyright 2013-2017 Philip Helger + contributors
*
* The contents of this file are subject to the terms of either the GNU
* General Public License Version 2 only ("GPL") or the Common Development
* and Distribution License("CDDL") (collectively, the "License"). You
* may not use this file except in compliance with the License. You can
* obtain a copy of the License at
* https://glassfish.dev.java.net/public/CDDL+GPL_1_1.html
* or packager/legal/LICENSE.txt. See the License for the specific
* language governing permissions and limitations under the License.
*
* When distributing the software, include this License Header Notice in each
* file and include the License file at packager/legal/LICENSE.txt.
*
* GPL Classpath Exception:
* Oracle designates this particular file as subject to the "Classpath"
* exception as provided by Oracle in the GPL Version 2 section of the License
* file that accompanied this code.
*
* Modifications:
* If applicable, add the following below the License Header, with the fields
* enclosed by brackets [] replaced by your own identifying information:
* "Portions Copyright [year] [name of copyright owner]"
*
* Contributor(s):
* If you wish your version of this file to be governed by only the CDDL or
* only the GPL Version 2, indicate your decision by adding "[Contributor]
* elects to include this software in this distribution under the [CDDL or GPL
* Version 2] license." If you don't indicate a single choice of license, a
* recipient has the option to distribute your version of this file under
* either the CDDL, the GPL Version 2 or to extend the choice of license to
* its licensees as provided above. However, if you add GPL Version 2 code
* and therefore, elected the GPL Version 2 license, then the option applies
* only if the new code is made subject to such option by the copyright
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*/
package com.helger.jcodemodel.util;
import java.util.Arrays;
import javax.annotation.Nullable;
import javax.annotation.concurrent.Immutable;
import edu.umd.cs.findbugs.annotations.SuppressFBWarnings;
/**
* A small helper class that provides helper methods for easy
* <code>equals</code> method generation
*
* @author Philip Helger
*/
@Immutable
public final class JCEqualsHelper
{
private JCEqualsHelper ()
{}
public static boolean isEqual (final boolean aObj1, final boolean aObj2)
{
return aObj1 == aObj2;
}
public static boolean isEqual (final byte aObj1, final byte aObj2)
{
return aObj1 == aObj2;
}
public static boolean isEqual (final char aObj1, final char aObj2)
{
return aObj1 == aObj2;
}
/**
* Check if two double values are equal. This is necessary, because in some
* cases, the "==" operator returns wrong results.
*
* @param aObj1
* First double
* @param aObj2
* Second double
* @return <code>true</code> if they are equal.
*/
public static boolean isEqual (final double aObj1, final double aObj2)
{
// ESCA-JAVA0078:
// Special overload for "double" required!
return (aObj1 == aObj2) || (Double.doubleToLongBits (aObj1) == Double.doubleToLongBits (aObj2));
}
/**
* Check if two float values are equal. This is necessary, because in some
* cases, the "==" operator returns wrong results.
*
* @param aObj1
* First float
* @param aObj2
* Second float
* @return <code>true</code> if they are equal.
*/
public static boolean isEqual (final float aObj1, final float aObj2)
{
// ESCA-JAVA0078:
// Special overload for "float" required!
return (aObj1 == aObj2) || (Float.floatToIntBits (aObj1) == Float.floatToIntBits (aObj2));
}
public static boolean isEqual (final int aObj1, final int aObj2)
{
return aObj1 == aObj2;
}
public static boolean isEqual (final long aObj1, final long aObj2)
{
return aObj1 == aObj2;
}
public static boolean isEqual (final short aObj1, final short aObj2)
{
return aObj1 == aObj2;
}
public static boolean isEqual (@Nullable final Object aObj1, @Nullable final Object aObj2)
{
// Same object - check first
if (aObj1 == aObj2)
return true;
// Is only one value null?
if (aObj1 == null || aObj2 == null)
return false;
// Check whether the implementation classes are identical
final Class <?> aClass1 = aObj1.getClass ();
final Class <?> aClass2 = aObj2.getClass ();
if (!aClass1.equals (aClass2))
{
// Not the same class -> not equal!
return false;
}
if (aClass1.isArray ())
{
// Special handling for arrays
final Object [] aArray1 = (Object []) aObj1;
final Object [] aArray2 = (Object []) aObj2;
// Size check
final int nLength = aArray1.length;
if (nLength != aArray2.length)
return false;
// Content check
for (int i = 0; i < nLength; i++)
if (!isEqual (aArray1[i], aArray2[i]))
return false;
return true;
}
// Primitive arrays
if (aClass1.equals (boolean [].class))
return Arrays.equals ((boolean []) aObj1, (boolean []) aObj2);
if (aClass1.equals (byte [].class))
return Arrays.equals ((byte []) aObj1, (byte []) aObj2);
if (aClass1.equals (char [].class))
return Arrays.equals ((char []) aObj1, (char []) aObj2);
if (aClass1.equals (double [].class))
return Arrays.equals ((double []) aObj1, (double []) aObj2);
if (aClass1.equals (float [].class))
return Arrays.equals ((float []) aObj1, (float []) aObj2);
if (aClass1.equals (int [].class))
return Arrays.equals ((int []) aObj1, (int []) aObj2);
if (aClass1.equals (long [].class))
return Arrays.equals ((long []) aObj1, (long []) aObj2);
if (aClass1.equals (short [].class))
return Arrays.equals ((short []) aObj1, (short []) aObj2);
// Non-array
return aObj1.equals (aObj2);
}
@SuppressFBWarnings ({ "ES_COMPARING_PARAMETER_STRING_WITH_EQ" })
public static boolean nullSafeEqualsIgnoreCase (@Nullable final String sObj1, @Nullable final String sObj2)
{
return sObj1 == null ? sObj2 == null : sObj1.equalsIgnoreCase (sObj2);
}
}