/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Kohei TAKETA <k-tak@void.in> (Java port) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ package org.mozilla.universalchardet.prober; import org.mozilla.universalchardet.prober.statemachine.CodingStateMachine; import org.mozilla.universalchardet.prober.statemachine.SMModel; import org.mozilla.universalchardet.prober.statemachine.HZSMModel; import org.mozilla.universalchardet.prober.statemachine.ISO2022CNSMModel; import org.mozilla.universalchardet.prober.statemachine.ISO2022JPSMModel; import org.mozilla.universalchardet.prober.statemachine.ISO2022KRSMModel; public class EscCharsetProber extends CharsetProber { //////////////////////////////////////////////////////////////// // fields //////////////////////////////////////////////////////////////// private CodingStateMachine[] codingSM; private int activeSM; private ProbingState state; private String detectedCharset; private static final HZSMModel hzsModel = new HZSMModel(); private static final ISO2022CNSMModel iso2022cnModel = new ISO2022CNSMModel(); private static final ISO2022JPSMModel iso2022jpModel = new ISO2022JPSMModel(); private static final ISO2022KRSMModel iso2022krModel = new ISO2022KRSMModel(); //////////////////////////////////////////////////////////////// // methods //////////////////////////////////////////////////////////////// public EscCharsetProber() { super(); this.codingSM = new CodingStateMachine[4]; this.codingSM[0] = new CodingStateMachine(hzsModel); this.codingSM[1] = new CodingStateMachine(iso2022cnModel); this.codingSM[2] = new CodingStateMachine(iso2022jpModel); this.codingSM[3] = new CodingStateMachine(iso2022krModel); reset(); } @Override public String getCharSetName() { return this.detectedCharset; } @Override public float getConfidence() { return 0.99f; } @Override public ProbingState getState() { return this.state; } @Override public ProbingState handleData(byte[] buf, int offset, int length) { int codingState; int maxPos = offset + length; for (int i=offset; i<maxPos && this.state==ProbingState.DETECTING; ++i) { for (int j=this.activeSM-1; j>=0; --j) { codingState = this.codingSM[j].nextState(buf[i]); if (codingState == SMModel.ERROR) { --this.activeSM; if (this.activeSM <= 0) { this.state = ProbingState.NOT_ME; return this.state; } else if (j != this.activeSM) { CodingStateMachine t; t = this.codingSM[this.activeSM]; this.codingSM[this.activeSM] = this.codingSM[j]; this.codingSM[j] = t; } } else if (codingState == SMModel.ITSME) { this.state = ProbingState.FOUND_IT; this.detectedCharset = this.codingSM[j].getCodingStateMachine(); return this.state; } } } return this.state; } @Override public void reset() { this.state = ProbingState.DETECTING; for (int i=0; i<this.codingSM.length; ++i) { this.codingSM[i].reset(); } this.activeSM = this.codingSM.length; this.detectedCharset = null; } @Override public void setOption() {} }