package javax.microedition.lcdui.game; import javax.microedition.lcdui.Graphics; /** * @since MIDP 2.0 */ public class LayerManager { public LayerManager() {} /** * @throws NullPointerException */ public void append(Layer l) {} /** * @throws IndexOutOfBoundsException */ public Layer getLayerAt(int index) { return null; } public int getSize() { return 0; } /** * @throws NullPointerException * @throws IndexOutOfBoundsException */ public void insert(Layer l, int index) {} /** * @throws NullPointerException */ public void paint(Graphics g, int x, int y) {} /** * @throws NullPointerException */ public void remove(Layer l) {} /** * @throws IllegalArgumentException */ public void setViewWindow(int x, int y, int width, int height) {} }