package javax.microedition.lcdui.game;
import javax.microedition.lcdui.Graphics;
/**
* @since MIDP 2.0
*/
public class LayerManager {
public LayerManager() {}
/**
* @throws NullPointerException
*/
public void append(Layer l) {}
/**
* @throws IndexOutOfBoundsException
*/
public Layer getLayerAt(int index) {
return null;
}
public int getSize() {
return 0;
}
/**
* @throws NullPointerException
* @throws IndexOutOfBoundsException
*/
public void insert(Layer l, int index) {}
/**
* @throws NullPointerException
*/
public void paint(Graphics g, int x, int y) {}
/**
* @throws NullPointerException
*/
public void remove(Layer l) {}
/**
* @throws IllegalArgumentException
*/
public void setViewWindow(int x, int y, int width, int height) {}
}