/** * Copyright 2012 Tobias Gierke <tobias.gierke@code-sourcery.de> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.codesourcery.jasm16.emulator.devices; import de.codesourcery.jasm16.emulator.ICPU; import de.codesourcery.jasm16.emulator.IEmulator; import de.codesourcery.jasm16.emulator.memory.IMemory; /** * A hardware device. * * @author tobias.gierke@code-sourcery.de */ public interface IDevice { /** * Invoked after this device has been added to an emulator. * @param emulator */ public void afterAddDevice(IEmulator emulator); /** * Reset this device to it's initial state. */ public void reset(); /** * Returns whether more than once instance of this device * may be added to an emulator. * @return */ public boolean supportsMultipleInstances(); /** * Invoked before this device is removed from * an emulator. * * @param emulator */ public void beforeRemoveDevice(IEmulator emulator); /** * Returns the device descriptor for this device. * @return */ public DeviceDescriptor getDeviceDescriptor(); /** * Handle a hardware interrupt triggered by the application. * @param emulator the emulator invoking this method. Do not use {@link IEmulator#getCPU()} or * {@link IEmulator#getMemory()} to access the emulator's CPU/memory, use the <code>ICPU</code> / <code>IMemory</code> * instances passed to this method call instead * @param cpu * @param memory * @return number of CPU cycles the device consumed to handle the interrupt */ public int handleInterrupt(IEmulator emulator, ICPU cpu, IMemory memory); }