/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.tez.common;
import java.util.List;
import org.apache.hadoop.classification.InterfaceAudience;
import org.apache.hadoop.classification.InterfaceStability;
import org.apache.hadoop.io.Writable;
import org.apache.tez.common.counters.TezCounters;
import org.apache.tez.dag.records.TezTaskAttemptID;
// TODO NEWTEZ Get rid of this.
public interface TezTaskStatus extends Writable {
//enumeration for reporting current phase of a task.
@InterfaceAudience.Private
@InterfaceStability.Unstable
public static enum Phase{STARTING, MAP, SHUFFLE, SORT, REDUCE, CLEANUP}
// what state is the task in?
@InterfaceAudience.Private
@InterfaceStability.Unstable
public static enum State {RUNNING, SUCCEEDED, FAILED, UNASSIGNED, KILLED,
COMMIT_PENDING, FAILED_UNCLEAN, KILLED_UNCLEAN}
public abstract TezTaskAttemptID getTaskAttemptId();
public abstract float getProgress();
public abstract void setProgress(float progress);
public abstract State getRunState();
public abstract void setRunState(State runState);
public abstract String getDiagnosticInfo();
public abstract void setDiagnosticInfo(String info);
// TODOTEZDAG Remove stateString / rename
public abstract String getStateString();
public abstract void setStateString(String stateString);
public abstract long getFinishTime();
public abstract void setFinishTime(long finishTime);
// TODOTEZDAG Can shuffle / merge be made generic ? Otherwise just a single finish time.
public abstract long getShuffleFinishTime();
public abstract void setShuffleFinishTime(long shuffleFinishTime);
public abstract long getMapFinishTime();
public abstract void setMapFinishTime(long mapFinishTime);
public abstract long getSortFinishTime();
public abstract void setSortFinishTime(long sortFinishTime);
public abstract long getStartTime();
public abstract void setStartTime(long startTime);
// TODOTEZDAG Remove phase
public abstract Phase getPhase();
public abstract void setPhase(Phase phase);
public abstract TezCounters getCounters();
public abstract void setCounters(TezCounters counters);
public abstract List<TezTaskAttemptID> getFailedDependencies();
public abstract void addFailedDependency(TezTaskAttemptID taskAttempttId);
public abstract void clearStatus();
public abstract void statusUpdate(float f, String string, TezCounters counters);
// TODOTEZDAG maybe remove ?
public abstract long getLocalOutputSize();
public abstract void setOutputSize(long l);
}