package com.grapeshot.halfnes.mappers;
import com.grapeshot.halfnes.*;
public class Mapper33 extends Mapper {
int prgbank0, prgbank1 = 0;
int[] chrbank = {0, 0, 0, 0, 0, 0};
@Override
public void loadrom() throws BadMapperException {
//needs to be in every mapper. Fill with initial cfg
super.loadrom();
//swappable bank
for (int i = 0; i < 16; ++i) {
prg_map[i] = (1024 * i) & (prgsize - 1);
}
//fixed bank
for (int i = 1; i <= 16; ++i) {
prg_map[32 - i] = prgsize - (1024 * i);
}
for (int i = 0; i < 8; ++i) {
chr_map[i] = (1024 * i) & (chrsize - 1);
}
}
@Override
public final void cartWrite(final int addr, final int data) {
if (addr < 0x8000 || addr > 0xBFFF) {
super.cartWrite(addr, data);
} else if (addr <= 0x9FFF) {
switch (addr & 3) {
case 0:
prgbank0 = data;
setmirroring(((data & (utils.BIT6)) != 0) ? MirrorType.H_MIRROR : MirrorType.V_MIRROR);
setbanks();
break;
case 1:
prgbank1 = data;
setbanks();
break;
case 2:
chrbank[0] = data;
setbanks();
break;
case 3:
chrbank[1] = data;
setbanks();
break;
}
} else if (addr <= 0xBFFF) {
switch (addr & 3) {
case 0:
chrbank[2] = data;
setbanks();
break;
case 1:
chrbank[3] = data;
setbanks();
break;
case 2:
chrbank[4] = data;
setbanks();
break;
case 3:
chrbank[5] = data;
setbanks();
break;
}
}
}
private void setbanks() {
//map prg banks
//last two banks fixed to the last two banks in ROM
for (int i = 1; i <= 16; ++i) {
prg_map[32 - i] = prgsize - (1024 * i);
}
//first bank set to prg0 register
for (int i = 0; i < 8; ++i) {
prg_map[i] = (1024 * (i + 8 * prgbank0)) & (prgsize - 1);
}
//second bank set to prg1 register
for (int i = 0; i < 8; ++i) {
prg_map[i + 8] = (1024 * (i + 8 * prgbank1)) & (prgsize - 1);
}
//map chr banks
setppubank(1, 4, chrbank[2]);
setppubank(1, 5, chrbank[3]);
setppubank(1, 6, chrbank[4]);
setppubank(1, 7, chrbank[5]);
setppubank(2, 0, chrbank[0]);
setppubank(2, 2, chrbank[1]);
}
private void setppubank(int banksize, int bankpos, int banknum) {
for (int i = 0; i < banksize; ++i) {
chr_map[i + bankpos] = (1024 * (i + (banksize * banknum))) & (chrsize - 1);
}
}
}