package com.grapeshot.halfnes.mappers; import com.grapeshot.halfnes.*; public class Mapper33 extends Mapper { int prgbank0, prgbank1 = 0; int[] chrbank = {0, 0, 0, 0, 0, 0}; @Override public void loadrom() throws BadMapperException { //needs to be in every mapper. Fill with initial cfg super.loadrom(); //swappable bank for (int i = 0; i < 16; ++i) { prg_map[i] = (1024 * i) & (prgsize - 1); } //fixed bank for (int i = 1; i <= 16; ++i) { prg_map[32 - i] = prgsize - (1024 * i); } for (int i = 0; i < 8; ++i) { chr_map[i] = (1024 * i) & (chrsize - 1); } } @Override public final void cartWrite(final int addr, final int data) { if (addr < 0x8000 || addr > 0xBFFF) { super.cartWrite(addr, data); } else if (addr <= 0x9FFF) { switch (addr & 3) { case 0: prgbank0 = data; setmirroring(((data & (utils.BIT6)) != 0) ? MirrorType.H_MIRROR : MirrorType.V_MIRROR); setbanks(); break; case 1: prgbank1 = data; setbanks(); break; case 2: chrbank[0] = data; setbanks(); break; case 3: chrbank[1] = data; setbanks(); break; } } else if (addr <= 0xBFFF) { switch (addr & 3) { case 0: chrbank[2] = data; setbanks(); break; case 1: chrbank[3] = data; setbanks(); break; case 2: chrbank[4] = data; setbanks(); break; case 3: chrbank[5] = data; setbanks(); break; } } } private void setbanks() { //map prg banks //last two banks fixed to the last two banks in ROM for (int i = 1; i <= 16; ++i) { prg_map[32 - i] = prgsize - (1024 * i); } //first bank set to prg0 register for (int i = 0; i < 8; ++i) { prg_map[i] = (1024 * (i + 8 * prgbank0)) & (prgsize - 1); } //second bank set to prg1 register for (int i = 0; i < 8; ++i) { prg_map[i + 8] = (1024 * (i + 8 * prgbank1)) & (prgsize - 1); } //map chr banks setppubank(1, 4, chrbank[2]); setppubank(1, 5, chrbank[3]); setppubank(1, 6, chrbank[4]); setppubank(1, 7, chrbank[5]); setppubank(2, 0, chrbank[0]); setppubank(2, 2, chrbank[1]); } private void setppubank(int banksize, int bankpos, int banknum) { for (int i = 0; i < banksize; ++i) { chr_map[i + bankpos] = (1024 * (i + (banksize * banknum))) & (chrsize - 1); } } }