/*
* gw2live - GuildWars 2 Dynamic Map
*
* Website: http://gw2map.com
*
* Copyright 2013 zyclonite networx
* http://zyclonite.net
* Developer: Lukas Prettenthaler
*/
package net.zyclonite.gw2live.model;
import com.fasterxml.jackson.annotation.JsonInclude;
import com.fasterxml.jackson.annotation.JsonInclude.Include;
import java.util.List;
/**
*
* @author zyclonite
*/
@JsonInclude(Include.NON_NULL)
public class Location {
private String _type;//cylinder, sphere, poly
private List<Double> _center;
private Double _height;
private Double _radius;
private Double _rotation;
private List<Long> _z_range;
private List<List<Double>> _points;
public String getType() {
return _type;
}
public void setType(final String type) {
this._type = type;
}
public List<Double> getCenter() {
return _center;
}
public void setCenter(final List<Double> center) {
this._center = center;
}
public Double getHeight() {
return _height;
}
public void setHeight(final Double height) {
this._height = height;
}
public Double getRadius() {
return _radius;
}
public void setRadius(final Double radius) {
this._radius = radius;
}
public Double getRotation() {
return _rotation;
}
public void setRotation(final Double rotation) {
this._rotation = rotation;
}
public List<Long> getZ_range() {
return _z_range;
}
public void setZ_range(final List<Long> range) {
this._z_range = range;
}
public List<List<Double>> getPoints() {
return _points;
}
public void setPoints(final List<List<Double>> points) {
this._points = points;
}
}