/* * gw2live - GuildWars 2 Dynamic Map * * Website: http://gw2map.com * * Copyright 2013 zyclonite networx * http://zyclonite.net * Developer: Lukas Prettenthaler */ package net.zyclonite.gw2live.model; import com.fasterxml.jackson.annotation.JsonInclude; import com.fasterxml.jackson.annotation.JsonInclude.Include; import java.util.List; /** * * @author zyclonite */ @JsonInclude(Include.NON_NULL) public class Location { private String _type;//cylinder, sphere, poly private List<Double> _center; private Double _height; private Double _radius; private Double _rotation; private List<Long> _z_range; private List<List<Double>> _points; public String getType() { return _type; } public void setType(final String type) { this._type = type; } public List<Double> getCenter() { return _center; } public void setCenter(final List<Double> center) { this._center = center; } public Double getHeight() { return _height; } public void setHeight(final Double height) { this._height = height; } public Double getRadius() { return _radius; } public void setRadius(final Double radius) { this._radius = radius; } public Double getRotation() { return _rotation; } public void setRotation(final Double rotation) { this._rotation = rotation; } public List<Long> getZ_range() { return _z_range; } public void setZ_range(final List<Long> range) { this._z_range = range; } public List<List<Double>> getPoints() { return _points; } public void setPoints(final List<List<Double>> points) { this._points = points; } }