/* * gw2live - GuildWars 2 Dynamic Map * * Website: http://gw2map.com * * Copyright 2013 zyclonite networx * http://zyclonite.net * Developer: Lukas Prettenthaler */ package net.zyclonite.gw2live.model; import com.fasterxml.jackson.annotation.JsonIgnoreProperties; import java.util.List; import org.mongojack.ObjectId; /** * * @author zyclonite */ @JsonIgnoreProperties({"_id"}) public class GwMap { @ObjectId private String _map_id; private String _map_name; private Long _min_level; private Long _max_level; private Long _default_floor; private List<Long> _floors; private Long _region_id; private String _region_name; private Long _continent_id; private String _continent_name; private List<List<Long>> _map_rect; private List<List<Long>> _continent_rect; public String getMap_id() { return _map_id; } public void setMap_id(final String id) { this._map_id = id; } public String getMap_name() { return _map_name; } public void setMap_name(final String name) { this._map_name = name; } public Long getMin_level() { return _min_level; } public void setMin_level(final Long level) { this._min_level = level; } public Long getMax_level() { return _max_level; } public void setMax_level(final Long level) { this._max_level = level; } public Long getDefault_floor() { return _default_floor; } public void setDefault_floor(final Long floor) { this._default_floor = floor; } public List<Long> getFloors() { return _floors; } public void setFloors(final List<Long> floors) { this._floors = floors; } public Long getRegion_id() { return _region_id; } public void setRegion_id(final Long id) { this._region_id = id; } public String getRegion_name() { return _region_name; } public void setRegion_name(final String name) { this._region_name = name; } public Long getContinent_id() { return _continent_id; } public void setContinent_id(final Long id) { this._continent_id = id; } public String getContinent_name() { return _continent_name; } public void setContinent_name(final String name) { this._continent_name = name; } public List<List<Long>> getMap_rect() { return _map_rect; } public void setMap_rect(final List<List<Long>> rect) { this._map_rect = rect; } public List<List<Long>> getContinent_rect() { return _continent_rect; } public void setContinent_rect(final List<List<Long>> rect) { this._continent_rect = rect; } }