/*
* gw2live - GuildWars 2 Dynamic Map
*
* Website: http://gw2map.com
*
* Copyright 2013 zyclonite networx
* http://zyclonite.net
* Developer: Lukas Prettenthaler
*/
package net.zyclonite.gw2live.model;
import com.fasterxml.jackson.annotation.JsonIgnoreProperties;
import java.util.List;
import org.mongojack.ObjectId;
/**
*
* @author zyclonite
*/
@JsonIgnoreProperties({"_id"})
public class GwMap {
@ObjectId
private String _map_id;
private String _map_name;
private Long _min_level;
private Long _max_level;
private Long _default_floor;
private List<Long> _floors;
private Long _region_id;
private String _region_name;
private Long _continent_id;
private String _continent_name;
private List<List<Long>> _map_rect;
private List<List<Long>> _continent_rect;
public String getMap_id() {
return _map_id;
}
public void setMap_id(final String id) {
this._map_id = id;
}
public String getMap_name() {
return _map_name;
}
public void setMap_name(final String name) {
this._map_name = name;
}
public Long getMin_level() {
return _min_level;
}
public void setMin_level(final Long level) {
this._min_level = level;
}
public Long getMax_level() {
return _max_level;
}
public void setMax_level(final Long level) {
this._max_level = level;
}
public Long getDefault_floor() {
return _default_floor;
}
public void setDefault_floor(final Long floor) {
this._default_floor = floor;
}
public List<Long> getFloors() {
return _floors;
}
public void setFloors(final List<Long> floors) {
this._floors = floors;
}
public Long getRegion_id() {
return _region_id;
}
public void setRegion_id(final Long id) {
this._region_id = id;
}
public String getRegion_name() {
return _region_name;
}
public void setRegion_name(final String name) {
this._region_name = name;
}
public Long getContinent_id() {
return _continent_id;
}
public void setContinent_id(final Long id) {
this._continent_id = id;
}
public String getContinent_name() {
return _continent_name;
}
public void setContinent_name(final String name) {
this._continent_name = name;
}
public List<List<Long>> getMap_rect() {
return _map_rect;
}
public void setMap_rect(final List<List<Long>> rect) {
this._map_rect = rect;
}
public List<List<Long>> getContinent_rect() {
return _continent_rect;
}
public void setContinent_rect(final List<List<Long>> rect) {
this._continent_rect = rect;
}
}