/* Copyright 2008-2010 Gephi Authors : Mathieu Bastian <mathieu.bastian@gephi.org> Website : http://www.gephi.org This file is part of Gephi. DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. Copyright 2011 Gephi Consortium. All rights reserved. The contents of this file are subject to the terms of either the GNU General Public License Version 3 only ("GPL") or the Common Development and Distribution License("CDDL") (collectively, the "License"). You may not use this file except in compliance with the License. You can obtain a copy of the License at http://gephi.org/about/legal/license-notice/ or /cddl-1.0.txt and /gpl-3.0.txt. See the License for the specific language governing permissions and limitations under the License. When distributing the software, include this License Header Notice in each file and include the License files at /cddl-1.0.txt and /gpl-3.0.txt. 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Contributor(s): Portions Copyrighted 2011 Gephi Consortium. */ package org.gephi.visualization.scheduler; import com.jogamp.opengl.GL2; import com.jogamp.opengl.glu.GLU; import java.util.concurrent.atomic.AtomicBoolean; import org.gephi.visualization.VizArchitecture; import org.gephi.visualization.VizController; import org.gephi.visualization.apiimpl.GraphDrawable; import org.gephi.visualization.apiimpl.Scheduler; import org.gephi.visualization.apiimpl.VizConfig; import org.gephi.visualization.opengl.CompatibilityEngine; /** * * @author Mathieu Bastian */ public class CompatibilityScheduler implements Scheduler, VizArchitecture { //States AtomicBoolean animating = new AtomicBoolean(); AtomicBoolean cameraMoved = new AtomicBoolean(); AtomicBoolean mouseMoved = new AtomicBoolean(); AtomicBoolean startDrag = new AtomicBoolean(); AtomicBoolean drag = new AtomicBoolean(); AtomicBoolean stopDrag = new AtomicBoolean(); AtomicBoolean mouseClick = new AtomicBoolean(); //Architeture private GraphDrawable graphDrawable; private CompatibilityEngine engine; private VizConfig vizConfig; //Animators private BasicFPSAnimator displayAnimator; private BasicFPSAnimator updateAnimator; private float displayFpsLimit = 30f; private final float updateFpsLimit = 5f; private final Object worldLock = new Object(); @Override public void initArchitecture() { this.graphDrawable = VizController.getInstance().getDrawable(); this.engine = (CompatibilityEngine) VizController.getInstance().getEngine(); this.vizConfig = VizController.getInstance().getVizConfig(); } @Override public synchronized void start() { if (displayAnimator != null) { displayAnimator.shutdown(); } if (updateAnimator != null) { updateAnimator.shutdown(); } displayAnimator = new BasicFPSAnimator(new Runnable() { @Override public void run() { graphDrawable.display(); } }, worldLock, "DisplayAnimator", displayFpsLimit); displayAnimator.start(); updateAnimator = new BasicFPSAnimator(new Runnable() { @Override public void run() { updateWorld(); } }, worldLock, "UpdateAnimator", updateFpsLimit); updateAnimator.start(); } @Override public synchronized void stop() { updateAnimator.shutdown(); displayAnimator.shutdown(); cameraMoved.set(false); mouseMoved.set(false); startDrag.set(false); drag.set(false); stopDrag.set(false); mouseClick.set(false); } @Override public boolean isAnimating() { return displayAnimator != null && displayAnimator.isAnimating(); } @Override public void display(GL2 gl, GLU glu) { //Boolean vals boolean execMouseClick = mouseClick.getAndSet(false); boolean execMouseMove = mouseMoved.getAndSet(false); boolean execDrag = drag.get() || startDrag.get() || stopDrag.get(); if (cameraMoved.getAndSet(false)) { graphDrawable.setCameraPosition(gl, glu); engine.getOctree().updateVisibleOctant(gl); //Objects iterators in octree are ready //Task MODEL - LOD engine.updateLOD(); } //Task SELECTED if (execMouseMove) { engine.mouseMove(); engine.updateSelection(gl, glu); } else if (execDrag) { //Drag if (stopDrag.getAndSet(false)) { engine.stopDrag(); } if (startDrag.getAndSet(false)) { engine.startDrag(); } if (drag.getAndSet(false)) { engine.mouseDrag(); } } //Task AFTERSELECTION if (execMouseClick) { engine.mouseClick(); } //Display engine.beforeDisplay(gl, glu); engine.display(gl, glu); engine.afterDisplay(gl, glu); } @Override public void updateWorld() { if (engine.updateWorld()) { cameraMoved.set(true); mouseMoved.set(true); } } @Override public void updatePosition() { // if (objectsMoved.getAndSet(false)) { // engine.updateObjectsPosition(); // cameraMoved.set(true); // } } @Override public void requireUpdateVisible() { cameraMoved.set(true); } @Override public void requireUpdateSelection() { mouseMoved.set(true); } @Override public void requireStartDrag() { startDrag.set(true); } @Override public void requireDrag() { drag.set(true); } @Override public void requireStopDrag() { stopDrag.set(true); } @Override public void requireMouseClick() { mouseClick.set(true); } @Override public void setFps(float maxFps) { this.displayFpsLimit = maxFps; if (displayAnimator != null) { displayAnimator.setFps(maxFps); } } @Override public float getFps() { return displayFpsLimit; } }