/*
* Copyright 2013 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.laquysoft.droidconnl;
import android.app.Activity;
import android.content.Context;
import android.media.AudioManager;
import android.media.SoundPool;
import android.util.Log;
public class SoundManager {
public SoundPool soundPool;
public int foundItAll;
public int repeat;
public int rejected;
public int foundIt;
public int fanfare;
SoundManager(Context context) {
soundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0);
foundItAll = soundPool.load(context, R.raw.founditall, 1);
repeat = soundPool.load(context, R.raw.repeat, 1);
rejected = soundPool.load(context, R.raw.rejected, 1);
foundIt = soundPool.load(context, R.raw.coin, 1);
fanfare = soundPool.load(context, R.raw.fanfare, 1);
}
public void play(int soundID, Activity activity) {
// Is the sound loaded already?
if (soundID != 0) {
soundPool.play(soundID, 1, 1, 1, 0, 1f);
Log.e("AndroidHunt", "Played sound " + soundID);
}
}
}