/* * Copyright 2013 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.laquysoft.droidconnl; import android.annotation.SuppressLint; import android.os.Bundle; import android.view.MenuItem; public class DecoyActivity extends BaseActivity { public DecoyActivity() { super(CLIENT_GAMES); } @SuppressLint("NewApi") @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // setContentView(R.layout.activity_decoy); // if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) { // getActionBar().setDisplayHomeAsUpEnabled(true); // } Hunt hunt = Hunt.getHunt(getResources(), this); hunt.soundManager.play(hunt.soundManager.rejected, this); } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: // This ID represents the Home or Up button. In the case of this // activity, the Up button is shown. Use NavUtils to allow users // to navigate up one level in the application structure. For // more details, see the Navigation pattern on Android Design: // // http://developer.android.com/design/patterns/navigation.html#up-vs-back // onBackPressed(); return true; } return super.onOptionsItemSelected(item); } @Override protected int getLayoutResource() { return R.layout.activity_decoy; } }