/******************************************************************************* * Copyright (c) 2000, 2015 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.ui.forms; /** * Classes that implement this interface can be added to the managed form and * take part in the form life cycle. The part is initialized with the form and * will be asked to accept focus. The part can receive form input and can elect * to do something according to it (for example, select an object that matches * the input). * <p> * The form part has two 'out of sync' states in respect to the model(s) that * feed the form: <b>dirty</b> and <b>stale</b>. When a part is dirty, it * means that the user interacted with it and now its widgets contain state that * is newer than the model. In order to sync up with the model, 'commit' needs * to be called. In contrast, the model can change 'under' the form (as a result * of some actions outside the form), resulting in data in the model being * 'newer' than the content presented in the form. A 'stale' form part is * brought in sync with the model by calling 'refresh'. The part is responsible * for notifying the form when one of these states change in the part. The form * reserves the right to handle this notification in the most appropriate way * for the situation (for example, if the form is in a page of the multi-page * editor, it may do nothing for stale parts if the page is currently not * showing). * <p> * When the form is disposed, each registered part is disposed as well. Parts * are responsible for releasing any system resources they created and for * removing themselves as listeners from all event providers. * * @see IManagedForm * @since 3.0 * */ public interface IFormPart { /** * Initializes the part. * * @param form * the managed form that manages the part */ void initialize(IManagedForm form); /** * Disposes the part allowing it to release allocated resources. */ void dispose(); /** * Returns true if the part has been modified with respect to the data * loaded from the model. * * @return true if the part has been modified with respect to the data * loaded from the model */ boolean isDirty(); /** * If part is displaying information loaded from a model, this method * instructs it to commit the new (modified) data back into the model. * * @param onSave * indicates if commit is called during 'save' operation or for * some other reason (for example, if form is contained in a * wizard or a multi-page editor and the user is about to leave * the page). */ void commit(boolean onSave); /** * Notifies the part that an object has been set as overall form's input. * The part can elect to react by revealing or selecting the object, or do * nothing if not applicable. * * @return <code>true</code> if the part has selected and revealed the * input object, <code>false</code> otherwise. */ boolean setFormInput(Object input); /** * Instructs form part to transfer focus to the widget that should has focus * in that part. The method can do nothing (if it has no widgets capable of * accepting focus). */ void setFocus(); /** * Tests whether the form part is stale and needs refreshing. Parts can * receive notification from models that will make their content stale, but * may need to delay refreshing to improve performance (for example, there * is no need to immediately refresh a part on a form that is current on a * hidden page). * <p> * It is important to differentiate 'stale' and 'dirty' states. Part is * 'dirty' if user interacted with its editable widgets and changed the * values. In contrast, part is 'stale' when the data it presents in the * widgets has been changed in the model without direct user interaction. * * @return <code>true</code> if the part needs refreshing, * <code>false</code> otherwise. */ boolean isStale(); /** * Refreshes the part completely from the information freshly obtained from * the model. The method will not be called if the part is not stale. * Otherwise, the part is responsible for clearing the 'stale' flag after * refreshing itself. */ void refresh(); }