/******************************************************************************* * Copyright (c) 2000, 2007 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * *******************************************************************************/ package org.eclipse.dltk.core; import org.eclipse.core.runtime.IProgressMonitor; /** * Common protocol for script elements that must be opened before they can be * navigated or modified. Opening a textual element (such as a compilation unit) * involves opening a buffer on its contents. While open, any changes to the * buffer can be reflected in the element's structure; see {@link #isConsistent} * and {@link #makeConsistent(IProgressMonitor)}. * <p> * To reduce complexity in clients, elements are automatically opened by the * script model as element properties are accessed. The script model maintains * an LRU cache of open elements, and automatically closes elements as they are * swapped out of the cache to make room for other elements. Elements with * unsaved changes are never removed from the cache, and thus, if the client * maintains many open elements with unsaved changes, the LRU cache can grow in * size (in this case the cache is not bounded). However, as elements are saved, * the cache will shrink back to its original bounded size. * </p> * <p> * To open an element, all openable parent elements must be open. The script * model automatically opens parent elements, as it automatically opens * elements. Opening an element may provide access to direct children and other * descendants, but does not automatically open any descendents which are * themselves {@link IOpenable}. For example, opening a compilation unit * provides access to all its constituent elements, but opening a package * fragment does not open all compilation units in the package fragment. * </p> * <p> * This interface is not intended to be implemented by clients. * </p> */ public interface IOpenable extends IModelElement { /** * Closes this element and its buffer (if any). Closing an element which is * not open has no effect. * * <p> * Note: although {@link #close} is exposed in the API, clients are not * expected to open and close elements - the script model does this * automatically as elements are accessed. * * @exception ModelException * if an error occurs closing this element */ public void close() throws ModelException; /** * Returns the buffer opened for this element, or <code>null</code> if * this element does not have a buffer. * * @exception ModelException * if this element does not exist or if an exception occurs * while accessing its corresponding resource. * @return the buffer opened for this element, or <code>null</code> if * this element does not have a buffer */ public IBuffer getBuffer() throws ModelException; /** * Returns <code>true</code> if this element is open and: * <ul> * <li>its buffer has unsaved changes, or * <li>one of its descendants has unsaved changes, or * <li>a working copy has been created on one of this element's children * and has not yet destroyed * </ul> * * @exception ModelException * if this element does not exist or if an exception occurs * while accessing its corresponding resource. * @return <code>true</code> if this element is open and: * <ul> * <li>its buffer has unsaved changes, or * <li>one of its descendants has unsaved changes, or * <li>a working copy has been created on one of this element's * children and has not yet destroyed * </ul> */ boolean hasUnsavedChanges() throws ModelException; /** * Returns whether the element is consistent with its underlying resource or * buffer. The element is consistent when opened, and is consistent if the * underlying resource or buffer has not been modified since it was last * consistent. * * <p> * NOTE: Child consistency is not considered. For example, a package * fragment responds <code>true</code> when it knows about all of its * compilation units present in its underlying folder. However, one or more * of the compilation units could be inconsistent. * * @exception ModelException * if this element does not exist or if an exception occurs * while accessing its corresponding resource. * @return true if the element is consistent with its underlying resource or * buffer, false otherwise. * @see IOpenable#makeConsistent(IProgressMonitor) */ boolean isConsistent() throws ModelException; /** * Returns whether this openable is open. This is a handle-only method. * * @return true if this openable is open, false otherwise */ boolean isOpen(); /** * Makes this element consistent with its underlying resource or buffer by * updating the element's structure and properties as necessary. * <p> * Note: Using this functionality on a working copy will interfere with any * subsequent reconciling operation. Indeed, the next * {@link ISourceModule#reconcile} operation will not account for changes * which occurred before an explicit use of * {@link #makeConsistent(IProgressMonitor)} * <p> * * @param progress * the given progress monitor * @exception ModelException * if the element is unable to access the contents of its * underlying resource. Reasons include: * <ul> * <li>This script element does not exist * (ELEMENT_DOES_NOT_EXIST)</li> * </ul> * @see IOpenable#isConsistent() * @see ISourceModule#reconcile(int, boolean, WorkingCopyOwner, * IProgressMonitor) */ void makeConsistent(IProgressMonitor progress) throws ModelException; /** * Opens this element and all parent elements that are not already open. For * compilation units, a buffer is opened on the contents of the underlying * resource. * * <p> * Note: although {@link #open} is exposed in the API, clients are not * expected to open and close elements - the script model does this * automatically as elements are accessed. * * @param progress * the given progress monitor * @exception ModelException * if an error occurs accessing the contents of its * underlying resource. Reasons include: * <ul> * <li>This script element does not exist * (ELEMENT_DOES_NOT_EXIST)</li> * </ul> */ public void open(IProgressMonitor progress) throws ModelException; /** * Saves any changes in this element's buffer to its underlying resource via * a workspace resource operation. This has no effect if the element has no * underlying buffer, or if there are no unsaved changed in the buffer. * <p> * The <code>force</code> parameter controls how this method deals with * cases where the workbench is not completely in sync with the local file * system. If <code>false</code> is specified, this method will only * attempt to overwrite a corresponding file in the local file system * provided it is in sync with the workbench. This option ensures there is * no unintended data loss; it is the recommended setting. However, if * <code>true</code> is specified, an attempt will be made to write a * corresponding file in the local file system, overwriting any existing one * if need be. In either case, if this method succeeds, the resource will be * marked as being local (even if it wasn't before). * <p> * As a result of this operation, the element is consistent with its * underlying resource or buffer. * * @param progress * the given progress monitor * @param force * it controls how this method deals with cases where the * workbench is not completely in sync with the local file system * @exception ModelException * if an error occurs accessing the contents of its * underlying resource. Reasons include: * <ul> * <li>This script element does not exist * (ELEMENT_DOES_NOT_EXIST)</li> * <li>This script element is read-only (READ_ONLY)</li> * </ul> */ public void save(IProgressMonitor progress, boolean force) throws ModelException; }