/* * Copyright 2014 Daniel Bechler * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.danielbechler.diff.circular; /** * Defines how the {@link CircularReferenceDetector} compares object instances. The * default is {@link CircularReferenceMatchingMode#EQUALITY_OPERATOR} and this should be sufficient in mose * cases. However, you may be dealing with an object model that returns copies of its properties, instead of * reusing the exact same instance. In this cases it would be easy to end up in infinite loops, as the default * circular reference detection would not be able to detect this. In those cases you should switch to the * {@link #EQUALS_METHOD} mode. The trade-off is, that this renders you unable to nest equal but different * objects. */ public enum CircularReferenceMatchingMode { /** * Compares objects using the <code>==</code> operator. */ EQUALITY_OPERATOR, /** * Compares objects using {@linkplain Object#equals(Object)}. */ EQUALS_METHOD }