package game;
public class Vector3 {
public int x, y, z;
public Vector3(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
public void multiply(Vector3 a) {
x *= a.x;
y *= a.y;
z *= a.z;
}
public void add(Vector3 a) {
x += a.x;
y += a.y;
z += a.z;
}
public static Vector3 multiply(Vector3 a, Vector3 b) {
return new Vector3(a.x * b.x, a.y * b.y, a.z * b.z);
}
public static Vector3 add(Vector3 a, Vector3 b) {
return new Vector3(a.x + b.x, a.y + b.y, a.z + b.z);
}
}