package game; public class Vector3 { public int x, y, z; public Vector3(int x, int y, int z) { this.x = x; this.y = y; this.z = z; } public void multiply(Vector3 a) { x *= a.x; y *= a.y; z *= a.z; } public void add(Vector3 a) { x += a.x; y += a.y; z += a.z; } public static Vector3 multiply(Vector3 a, Vector3 b) { return new Vector3(a.x * b.x, a.y * b.y, a.z * b.z); } public static Vector3 add(Vector3 a, Vector3 b) { return new Vector3(a.x + b.x, a.y + b.y, a.z + b.z); } }