package hudson.plugins.cigame.rules.unittesting;
import hudson.plugins.cigame.model.RuleSet;
/**
* Rule set for unit test rules. There types of unit test changes are considered.<br/>
* PassedTests<br/>
* FailedTests<br/>
* SkippedTests<br/>
*
* @author Unknown
* @author <a href="www.digizol.com">Kamal Mettananda</a>
* @since 1.20
*/
public class UnitTestingRuleSet extends RuleSet {
public UnitTestingRuleSet() {
super(Messages.UnitTestingRuleSet_Title()); //$NON-NLS-1$
add(new IncreasingPassedTestsRule());
add(new DecreasingPassedTestsRule());
add(new IncreasingFailedTestsRule());
add(new DecreasingFailedTestsRule());
add(new IncreasingSkippedTestsRule());
add(new DecreasingSkippedTestsRule());
}
}