package hudson.plugins.cigame.rules.unittesting; import hudson.plugins.cigame.model.RuleSet; /** * Rule set for unit test rules. There types of unit test changes are considered.<br/> * PassedTests<br/> * FailedTests<br/> * SkippedTests<br/> * * @author Unknown * @author <a href="www.digizol.com">Kamal Mettananda</a> * @since 1.20 */ public class UnitTestingRuleSet extends RuleSet { public UnitTestingRuleSet() { super(Messages.UnitTestingRuleSet_Title()); //$NON-NLS-1$ add(new IncreasingPassedTestsRule()); add(new DecreasingPassedTestsRule()); add(new IncreasingFailedTestsRule()); add(new DecreasingFailedTestsRule()); add(new IncreasingSkippedTestsRule()); add(new DecreasingSkippedTestsRule()); } }