package gui;
import ai.FakeMove;
public interface PlayNetGameScreen
{
public boolean isBlackPlayer();
public void setIsAIGame(boolean isAIGame);
public void setIsRunning(boolean b);
public boolean isRunning();
public FakeMove getNetMove();
public boolean drawRequested();
public void setDrawRequested(boolean b);
public void setNetMove(FakeMove fakeMove);
}