package org.doublelong.catchr; import org.doublelong.catchr.screens.LoadingScreen; import com.badlogic.gdx.Game; import com.badlogic.gdx.assets.AssetManager; import com.badlogic.gdx.graphics.Texture; public class Catchr extends Game { public final String WINDOW_TITLE = "Catchr - catching objects"; public static final int WINDOW_HEIGHT = 600; public static final int WINDOW_WIDTH = 400; private LoadingScreen loadingScreen; // initializing the AssetManager public AssetManager manager = new AssetManager(); @Override public void create() { // Prevents the: Texture width and height must be powers of two: 190x49 Exception Texture.setEnforcePotImages(false); this.initialize(); this.setScreen(this.loadingScreen); } private void initialize() { this.loadingScreen = new LoadingScreen(this); } }