/* * Copyright 2015-present Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may * not use this file except in compliance with the License. You may obtain * a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package com.facebook.buck.cxx; import com.facebook.buck.model.BuildTarget; import com.facebook.buck.rules.BuildRule; import com.facebook.buck.rules.BuildRuleParams; import com.facebook.buck.rules.BuildRuleResolver; import com.facebook.buck.rules.SourcePath; import com.facebook.buck.rules.SourcePathRuleFinder; /** * Provides methods to extract symbol names from native formats (e.g. binaries, shared libraries, * object files). */ public interface SymbolNameTool { /** * Creates a {@link BuildRule} which extracts all undefined symbols from the given inputs. * * @param target the name to use when creating the rule which extracts the symbols. * @return a {@link SourcePath} referring to a file containing all undefined symbols, one per * line, in the given inputs. */ SourcePath createUndefinedSymbolsFile( BuildRuleParams baseParams, BuildRuleResolver ruleResolver, SourcePathRuleFinder ruleFinder, BuildTarget target, Iterable<? extends SourcePath> linkerInputs); }