/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.server; import com.android.internal.app.IBatteryStats; import com.android.server.am.BatteryStatsService; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.content.pm.PackageManager; import android.os.Handler; import android.os.Hardware; import android.os.IHardwareService; import android.os.Message; import android.os.Power; import android.os.PowerManager; import android.os.Process; import android.os.RemoteException; import android.os.IBinder; import android.os.Binder; import android.os.SystemClock; import android.util.Log; import java.util.LinkedList; import java.util.ListIterator; public class HardwareService extends IHardwareService.Stub { private static final String TAG = "HardwareService"; static final int LIGHT_ID_BACKLIGHT = 0; static final int LIGHT_ID_KEYBOARD = 1; static final int LIGHT_ID_BUTTONS = 2; static final int LIGHT_ID_BATTERY = 3; static final int LIGHT_ID_NOTIFICATIONS = 4; static final int LIGHT_ID_ATTENTION = 5; static final int LIGHT_FLASH_NONE = 0; static final int LIGHT_FLASH_TIMED = 1; static final int LIGHT_FLASH_HARDWARE = 2; /** * Light brightness is managed by a user setting. */ static final int BRIGHTNESS_MODE_USER = 0; /** * Light brightness is managed by a light sensor. */ static final int BRIGHTNESS_MODE_SENSOR = 1; private final LinkedList<Vibration> mVibrations; private Vibration mCurrentVibration; private boolean mAttentionLightOn; private boolean mPulsing; private class Vibration implements IBinder.DeathRecipient { private final IBinder mToken; private final long mTimeout; private final long mStartTime; private final long[] mPattern; private final int mRepeat; Vibration(IBinder token, long millis) { this(token, millis, null, 0); } Vibration(IBinder token, long[] pattern, int repeat) { this(token, 0, pattern, repeat); } private Vibration(IBinder token, long millis, long[] pattern, int repeat) { mToken = token; mTimeout = millis; mStartTime = SystemClock.uptimeMillis(); mPattern = pattern; mRepeat = repeat; } public void binderDied() { synchronized (mVibrations) { mVibrations.remove(this); if (this == mCurrentVibration) { doCancelVibrateLocked(); startNextVibrationLocked(); } } } public boolean hasLongerTimeout(long millis) { if (mTimeout == 0) { // This is a pattern, return false to play the simple // vibration. return false; } if ((mStartTime + mTimeout) < (SystemClock.uptimeMillis() + millis)) { // If this vibration will end before the time passed in, let // the new vibration play. return false; } return true; } } HardwareService(Context context) { // Reset the hardware to a default state, in case this is a runtime // restart instead of a fresh boot. vibratorOff(); mNativePointer = init_native(); mContext = context; PowerManager pm = (PowerManager)context.getSystemService( Context.POWER_SERVICE); mWakeLock = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, TAG); mWakeLock.setReferenceCounted(true); mVibrations = new LinkedList<Vibration>(); mBatteryStats = BatteryStatsService.getService(); IntentFilter filter = new IntentFilter(); filter.addAction(Intent.ACTION_SCREEN_OFF); context.registerReceiver(mIntentReceiver, filter); } protected void finalize() throws Throwable { finalize_native(mNativePointer); super.finalize(); } public void vibrate(long milliseconds, IBinder token) { if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.VIBRATE) != PackageManager.PERMISSION_GRANTED) { throw new SecurityException("Requires VIBRATE permission"); } // We're running in the system server so we cannot crash. Check for a // timeout of 0 or negative. This will ensure that a vibration has // either a timeout of > 0 or a non-null pattern. if (milliseconds <= 0 || (mCurrentVibration != null && mCurrentVibration.hasLongerTimeout(milliseconds))) { // Ignore this vibration since the current vibration will play for // longer than milliseconds. return; } Vibration vib = new Vibration(token, milliseconds); synchronized (mVibrations) { removeVibrationLocked(token); doCancelVibrateLocked(); mCurrentVibration = vib; startVibrationLocked(vib); } } private boolean isAll0(long[] pattern) { int N = pattern.length; for (int i = 0; i < N; i++) { if (pattern[i] != 0) { return false; } } return true; } public void vibratePattern(long[] pattern, int repeat, IBinder token) { if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.VIBRATE) != PackageManager.PERMISSION_GRANTED) { throw new SecurityException("Requires VIBRATE permission"); } // so wakelock calls will succeed long identity = Binder.clearCallingIdentity(); try { if (false) { String s = ""; int N = pattern.length; for (int i=0; i<N; i++) { s += " " + pattern[i]; } Log.i(TAG, "vibrating with pattern: " + s); } // we're running in the server so we can't fail if (pattern == null || pattern.length == 0 || isAll0(pattern) || repeat >= pattern.length || token == null) { return; } Vibration vib = new Vibration(token, pattern, repeat); try { token.linkToDeath(vib, 0); } catch (RemoteException e) { return; } synchronized (mVibrations) { removeVibrationLocked(token); doCancelVibrateLocked(); if (repeat >= 0) { mVibrations.addFirst(vib); startNextVibrationLocked(); } else { // A negative repeat means that this pattern is not meant // to repeat. Treat it like a simple vibration. mCurrentVibration = vib; startVibrationLocked(vib); } } } finally { Binder.restoreCallingIdentity(identity); } } public void cancelVibrate(IBinder token) { mContext.enforceCallingOrSelfPermission( android.Manifest.permission.VIBRATE, "cancelVibrate"); // so wakelock calls will succeed long identity = Binder.clearCallingIdentity(); try { synchronized (mVibrations) { final Vibration vib = removeVibrationLocked(token); if (vib == mCurrentVibration) { doCancelVibrateLocked(); startNextVibrationLocked(); } } } finally { Binder.restoreCallingIdentity(identity); } } public boolean getFlashlightEnabled() { return Hardware.getFlashlightEnabled(); } public void setFlashlightEnabled(boolean on) { if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.FLASHLIGHT) != PackageManager.PERMISSION_GRANTED && mContext.checkCallingOrSelfPermission(android.Manifest.permission.HARDWARE_TEST) != PackageManager.PERMISSION_GRANTED) { throw new SecurityException("Requires FLASHLIGHT or HARDWARE_TEST permission"); } Hardware.setFlashlightEnabled(on); } public void enableCameraFlash(int milliseconds) { if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED && mContext.checkCallingOrSelfPermission(android.Manifest.permission.HARDWARE_TEST) != PackageManager.PERMISSION_GRANTED) { throw new SecurityException("Requires CAMERA or HARDWARE_TEST permission"); } Hardware.enableCameraFlash(milliseconds); } void setLightOff_UNCHECKED(int light) { setLight_native(mNativePointer, light, 0, LIGHT_FLASH_NONE, 0, 0, 0); } void setLightBrightness_UNCHECKED(int light, int brightness, int brightnessMode) { int b = brightness & 0x000000ff; b = 0xff000000 | (b << 16) | (b << 8) | b; setLight_native(mNativePointer, light, b, LIGHT_FLASH_NONE, 0, 0, brightnessMode); } void setLightColor_UNCHECKED(int light, int color) { setLight_native(mNativePointer, light, color, LIGHT_FLASH_NONE, 0, 0, 0); } void setLightFlashing_UNCHECKED(int light, int color, int mode, int onMS, int offMS) { setLight_native(mNativePointer, light, color, mode, onMS, offMS, 0); } public void setAttentionLight(boolean on, int color) { // Not worthy of a permission. We shouldn't have a flashlight permission. synchronized (this) { mAttentionLightOn = on; mPulsing = false; setLight_native(mNativePointer, LIGHT_ID_ATTENTION, color, LIGHT_FLASH_HARDWARE, on ? 3 : 0, 0, 0); } } public void pulseBreathingLight() { synchronized (this) { // HACK: Added at the last minute of cupcake -- design this better; // Don't reuse the attention light -- make another one. if (false) { Log.d(TAG, "pulseBreathingLight mAttentionLightOn=" + mAttentionLightOn + " mPulsing=" + mPulsing); } if (!mAttentionLightOn && !mPulsing) { mPulsing = true; setLight_native(mNativePointer, LIGHT_ID_ATTENTION, 0x00ffffff, LIGHT_FLASH_HARDWARE, 7, 0, 0); mH.sendMessageDelayed(Message.obtain(mH, 1), 3000); } } } private Handler mH = new Handler() { @Override public void handleMessage(Message msg) { synchronized (this) { if (false) { Log.d(TAG, "pulse cleanup handler firing mPulsing=" + mPulsing); } if (mPulsing) { mPulsing = false; setLight_native(mNativePointer, LIGHT_ID_ATTENTION, mAttentionLightOn ? 0xffffffff : 0, LIGHT_FLASH_NONE, 0, 0, 0); } } } }; private final Runnable mVibrationRunnable = new Runnable() { public void run() { synchronized (mVibrations) { doCancelVibrateLocked(); startNextVibrationLocked(); } } }; // Lock held on mVibrations private void doCancelVibrateLocked() { if (mThread != null) { synchronized (mThread) { mThread.mDone = true; mThread.notify(); } mThread = null; } vibratorOff(); mH.removeCallbacks(mVibrationRunnable); } // Lock held on mVibrations private void startNextVibrationLocked() { if (mVibrations.size() <= 0) { return; } mCurrentVibration = mVibrations.getFirst(); startVibrationLocked(mCurrentVibration); } // Lock held on mVibrations private void startVibrationLocked(final Vibration vib) { if (vib.mTimeout != 0) { vibratorOn(vib.mTimeout); mH.postDelayed(mVibrationRunnable, vib.mTimeout); } else { // mThread better be null here. doCancelVibrate should always be // called before startNextVibrationLocked or startVibrationLocked. mThread = new VibrateThread(vib); mThread.start(); } } // Lock held on mVibrations private Vibration removeVibrationLocked(IBinder token) { ListIterator<Vibration> iter = mVibrations.listIterator(0); while (iter.hasNext()) { Vibration vib = iter.next(); if (vib.mToken == token) { iter.remove(); return vib; } } // We might be looking for a simple vibration which is only stored in // mCurrentVibration. if (mCurrentVibration != null && mCurrentVibration.mToken == token) { return mCurrentVibration; } return null; } private class VibrateThread extends Thread { final Vibration mVibration; boolean mDone; VibrateThread(Vibration vib) { mVibration = vib; mWakeLock.acquire(); } private void delay(long duration) { if (duration > 0) { long bedtime = SystemClock.uptimeMillis(); do { try { this.wait(duration); } catch (InterruptedException e) { } if (mDone) { break; } duration = duration - SystemClock.uptimeMillis() - bedtime; } while (duration > 0); } } public void run() { Process.setThreadPriority(Process.THREAD_PRIORITY_URGENT_DISPLAY); synchronized (this) { int index = 0; long[] pattern = mVibration.mPattern; int len = pattern.length; int repeat = mVibration.mRepeat; long duration = 0; while (!mDone) { // add off-time duration to any accumulated on-time duration if (index < len) { duration += pattern[index++]; } // sleep until it is time to start the vibrator delay(duration); if (mDone) { break; } if (index < len) { // read on-time duration and start the vibrator // duration is saved for delay() at top of loop duration = pattern[index++]; if (duration > 0) { HardwareService.this.vibratorOn(duration); } } else { if (repeat < 0) { break; } else { index = repeat; duration = 0; } } } mWakeLock.release(); } synchronized (mVibrations) { if (mThread == this) { mThread = null; } if (!mDone) { // If this vibration finished naturally, start the next // vibration. mVibrations.remove(mVibration); startNextVibrationLocked(); } } } }; BroadcastReceiver mIntentReceiver = new BroadcastReceiver() { public void onReceive(Context context, Intent intent) { if (intent.getAction().equals(Intent.ACTION_SCREEN_OFF)) { synchronized (mVibrations) { doCancelVibrateLocked(); mVibrations.clear(); } } } }; private static native int init_native(); private static native void finalize_native(int ptr); private static native void setLight_native(int ptr, int light, int color, int mode, int onMS, int offMS, int brightnessMode); private final Context mContext; private final PowerManager.WakeLock mWakeLock; private final IBatteryStats mBatteryStats; volatile VibrateThread mThread; private int mNativePointer; native static void vibratorOn(long milliseconds); native static void vibratorOff(); }