package org.anddev.andengine.opengl.texture.atlas.bitmap;
import org.anddev.andengine.opengl.texture.atlas.bitmap.source.AssetBitmapTextureAtlasSource;
import org.anddev.andengine.opengl.texture.atlas.bitmap.source.IBitmapTextureAtlasSource;
import org.anddev.andengine.opengl.texture.atlas.bitmap.source.ResourceBitmapTextureAtlasSource;
import org.anddev.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlasTextureRegionFactory;
import org.anddev.andengine.opengl.texture.region.TextureRegion;
import org.anddev.andengine.opengl.texture.region.TextureRegionFactory;
import org.anddev.andengine.opengl.texture.region.TiledTextureRegion;
import android.content.Context;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 18:15:14 - 09.03.2010
*/
public class BitmapTextureAtlasTextureRegionFactory {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
private static String sAssetBasePath = "";
private static boolean sCreateTextureRegionBuffersManaged;
// ===========================================================
// Constructors
// ===========================================================
// ===========================================================
// Getter & Setter
// ===========================================================
/**
* @param pAssetBasePath must end with '<code>/</code>' or have <code>.length() == 0</code>.
*/
public static void setAssetBasePath(final String pAssetBasePath) {
if(pAssetBasePath.endsWith("/") || pAssetBasePath.length() == 0) {
BitmapTextureAtlasTextureRegionFactory.sAssetBasePath = pAssetBasePath;
} else {
throw new IllegalArgumentException("pAssetBasePath must end with '/' or be lenght zero.");
}
}
public static void setCreateTextureRegionBuffersManaged(final boolean pCreateTextureRegionBuffersManaged) {
BitmapTextureAtlasTextureRegionFactory.sCreateTextureRegionBuffersManaged = pCreateTextureRegionBuffersManaged;
}
public static void reset() {
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("");
BitmapTextureAtlasTextureRegionFactory.setCreateTextureRegionBuffersManaged(false);
}
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Methods using BitmapTexture
// ===========================================================
public static TextureRegion createFromAsset(final BitmapTextureAtlas pBitmapTextureAtlas, final Context pContext, final String pAssetPath, final int pTexturePositionX, final int pTexturePositionY) {
final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new AssetBitmapTextureAtlasSource(pContext, BitmapTextureAtlasTextureRegionFactory.sAssetBasePath + pAssetPath);
return BitmapTextureAtlasTextureRegionFactory.createFromSource(pBitmapTextureAtlas, bitmapTextureAtlasSource, pTexturePositionX, pTexturePositionY);
}
public static TiledTextureRegion createTiledFromAsset(final BitmapTextureAtlas pBitmapTextureAtlas, final Context pContext, final String pAssetPath, final int pTexturePositionX, final int pTexturePositionY, final int pTileColumns, final int pTileRows) {
final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new AssetBitmapTextureAtlasSource(pContext, BitmapTextureAtlasTextureRegionFactory.sAssetBasePath + pAssetPath);
return BitmapTextureAtlasTextureRegionFactory.createTiledFromSource(pBitmapTextureAtlas, bitmapTextureAtlasSource, pTexturePositionX, pTexturePositionY, pTileColumns, pTileRows);
}
public static TextureRegion createFromResource(final BitmapTextureAtlas pBitmapTextureAtlas, final Context pContext, final int pDrawableResourceID, final int pTexturePositionX, final int pTexturePositionY) {
final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new ResourceBitmapTextureAtlasSource(pContext, pDrawableResourceID);
return BitmapTextureAtlasTextureRegionFactory.createFromSource(pBitmapTextureAtlas, bitmapTextureAtlasSource, pTexturePositionX, pTexturePositionY);
}
public static TiledTextureRegion createTiledFromResource(final BitmapTextureAtlas pBitmapTextureAtlas, final Context pContext, final int pDrawableResourceID, final int pTexturePositionX, final int pTexturePositionY, final int pTileColumns, final int pTileRows) {
final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new ResourceBitmapTextureAtlasSource(pContext, pDrawableResourceID);
return BitmapTextureAtlasTextureRegionFactory.createTiledFromSource(pBitmapTextureAtlas, bitmapTextureAtlasSource, pTexturePositionX, pTexturePositionY, pTileColumns, pTileRows);
}
public static TextureRegion createFromSource(final BitmapTextureAtlas pBitmapTextureAtlas, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final int pTexturePositionX, final int pTexturePositionY) {
return TextureRegionFactory.createFromSource(pBitmapTextureAtlas, pBitmapTextureAtlasSource, pTexturePositionX, pTexturePositionY, sCreateTextureRegionBuffersManaged);
}
public static TiledTextureRegion createTiledFromSource(final BitmapTextureAtlas pBitmapTextureAtlas, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final int pTexturePositionX, final int pTexturePositionY, final int pTileColumns, final int pTileRows) {
return TextureRegionFactory.createTiledFromSource(pBitmapTextureAtlas, pBitmapTextureAtlasSource, pTexturePositionX, pTexturePositionY, pTileColumns, pTileRows, sCreateTextureRegionBuffersManaged);
}
// ===========================================================
// Methods using BuildableTexture
// ===========================================================
public static TextureRegion createFromAsset(final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, final Context pContext, final String pAssetPath) {
final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new AssetBitmapTextureAtlasSource(pContext, BitmapTextureAtlasTextureRegionFactory.sAssetBasePath + pAssetPath);
return BitmapTextureAtlasTextureRegionFactory.createFromSource(pBuildableBitmapTextureAtlas, bitmapTextureAtlasSource);
}
public static TiledTextureRegion createTiledFromAsset(final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, final Context pContext, final String pAssetPath, final int pTileColumns, final int pTileRows) {
final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new AssetBitmapTextureAtlasSource(pContext, BitmapTextureAtlasTextureRegionFactory.sAssetBasePath + pAssetPath);
return BitmapTextureAtlasTextureRegionFactory.createTiledFromSource(pBuildableBitmapTextureAtlas, bitmapTextureAtlasSource, pTileColumns, pTileRows);
}
public static TextureRegion createFromResource(final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, final Context pContext, final int pDrawableResourceID) {
final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new ResourceBitmapTextureAtlasSource(pContext, pDrawableResourceID);
return BitmapTextureAtlasTextureRegionFactory.createFromSource(pBuildableBitmapTextureAtlas, bitmapTextureAtlasSource);
}
public static TiledTextureRegion createTiledFromResource(final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, final Context pContext, final int pDrawableResourceID, final int pTileColumns, final int pTileRows) {
final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new ResourceBitmapTextureAtlasSource(pContext, pDrawableResourceID);
return BitmapTextureAtlasTextureRegionFactory.createTiledFromSource(pBuildableBitmapTextureAtlas, bitmapTextureAtlasSource, pTileColumns, pTileRows);
}
public static TextureRegion createFromSource(final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource) {
return BuildableTextureAtlasTextureRegionFactory.createFromSource(pBuildableBitmapTextureAtlas, pBitmapTextureAtlasSource, sCreateTextureRegionBuffersManaged);
}
public static TiledTextureRegion createTiledFromSource(final BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final int pTileColumns, final int pTileRows) {
return BuildableTextureAtlasTextureRegionFactory.createTiledFromSource(pBuildableBitmapTextureAtlas, pBitmapTextureAtlasSource, pTileColumns, pTileRows, sCreateTextureRegionBuffersManaged);
}
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}