/* * Copyright (c) 2013 Allogy Interactive. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package com.allogy.app.ui; import android.content.Context; import android.graphics.Canvas; import android.util.AttributeSet; import android.util.Log; import android.view.MotionEvent; import android.view.VelocityTracker; import android.view.View; import android.view.ViewConfiguration; import android.view.ViewGroup; import android.view.animation.Interpolator; import android.widget.GridView; import android.widget.Scroller; public class Workspace extends ViewGroup { private static final String LOG_TAG = "Workspace"; private static final int INVALID_SCREEN = -1; private static final int SNAP_VELOCITY = 600; private int mDefaultScreen; private int mCurrentScreen; private int mNextScreen = INVALID_SCREEN; private boolean mFirstLayout = true; private Scroller mScroller; private VelocityTracker mVelocityTracker; private int mScrollX; private int mScrollY; private float mLastMotionX; private float mLastMotionY; private final static int TOUCH_STATE_REST = 0; private final static int TOUCH_STATE_SCROLLING = 1; private int mTouchState = TOUCH_STATE_REST; private int mTouchSlop; private int mMaximumVelocity; private static final int INVALID_POINTER = -1; private int mActivePointerId = INVALID_POINTER; private static final float NANOTIME_DIV = 1000000000.0f; private static final float SMOOTHING_SPEED = 0.75f; private static final float SMOOTHING_CONSTANT = (float) (0.016 / Math .log(SMOOTHING_SPEED)); private float mSmoothingTime; private float mTouchX; private WorkspaceOvershootInterpolator mScrollInterpolator; private static final float BASELINE_FLING_VELOCITY = 2500.f; private static final float FLING_VELOCITY_INFLUENCE = 0.4f; private static class WorkspaceOvershootInterpolator implements Interpolator { private static final float DEFAULT_TENSION = 1.3f; private float mTension; public WorkspaceOvershootInterpolator() { mTension = DEFAULT_TENSION; } public void setDistance(int distance) { mTension = distance > 0 ? DEFAULT_TENSION / distance : DEFAULT_TENSION; } public void disableSettle() { mTension = 0.f; } public float getInterpolation(float t) { // _o(t) = t * t * ((tension + 1) * t + tension) // o(t) = _o(t - 1) + 1 t -= 1.0f; return t * t * ((mTension + 1) * t + mTension) + 1.0f; } } /** * Used to inflate the Workspace from XML. * * @param context The application's context. * @param attrs The attribtues set containing the Workspace's customization * values. */ public Workspace(Context context, AttributeSet attrs) { this(context, attrs, 0); } public Workspace(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); mDefaultScreen = 1; initWorkspace(); } private void initWorkspace() { Context context = getContext(); mScrollInterpolator = new WorkspaceOvershootInterpolator(); mScroller = new Scroller(context, mScrollInterpolator); mCurrentScreen = mDefaultScreen; final ViewConfiguration configuration = ViewConfiguration.get(context); mTouchSlop = configuration.getScaledTouchSlop(); mMaximumVelocity = configuration.getScaledMaximumFlingVelocity(); } boolean isDefaultScreenShowing() { return mCurrentScreen == mDefaultScreen; } /** * Returns the index of the currently displayed screen. * * @return The index of the currently displayed screen. */ int getCurrentScreen() { return mCurrentScreen; } /** * Sets the current screen. * * @param currentScreen */ void setCurrentScreen(int currentScreen) { Log.i(LOG_TAG, "setCurrentScreen: " + currentScreen); // We're scrolling, so stop the animation if (!mScroller.isFinished()) mScroller.abortAnimation(); mCurrentScreen = Math.max(0, Math.min(currentScreen, getChildCount() - 1)); scrollTo(mCurrentScreen * getWidth(), 0); Log.i(LOG_TAG, "setCurrentScreen: mCurrentScreen = " + mCurrentScreen + " scrollTo(" + (mCurrentScreen * getWidth()) + ")"); invalidate(); } @Override public void scrollTo(int x, int y) { super.scrollTo(x, y); mTouchX = x; mSmoothingTime = System.nanoTime() / NANOTIME_DIV; } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { int childLeft = 0; final int count = getChildCount(); for (int i = 0; i < count; i++) { final View child = getChildAt(i); if (child.getVisibility() != View.GONE) { final int childWidth = child.getMeasuredWidth(); child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight()); childLeft += childWidth; } } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); // The children are given the same width and height as the workspace final int count = getChildCount(); for (int i = 0; i < count; i++) { getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec); } if (mFirstLayout) { setHorizontalScrollBarEnabled(false); scrollTo(mCurrentScreen * MeasureSpec.getSize(widthMeasureSpec), 0); setHorizontalScrollBarEnabled(true); mFirstLayout = false; } } @Override protected void dispatchDraw(Canvas canvas) { Log.i(LOG_TAG, "dispatchDraw: " + LogTouchState()); // ViewGroup.dispatchDraw() supports many features we don't need: // clip to padding, layout animation, animation listener, disappearing // children, etc. The following implementation attempts to fast-track // the drawing dispatch by drawing only what we know needs to be drawn. boolean fastDraw = mTouchState != TOUCH_STATE_SCROLLING && mNextScreen == INVALID_SCREEN; // If we are not scrolling or flinging, draw only the current screen if (fastDraw) { Log.i(LOG_TAG, "fastDraw"); drawChild(canvas, getChildAt(mCurrentScreen), getDrawingTime()); } else { final long drawingTime = getDrawingTime(); final float scrollPos = (float) mScrollX / getWidth(); final int leftScreen = (int) scrollPos; final int rightScreen = leftScreen + 1; Log.i(LOG_TAG, "leftScreen: " + leftScreen + " rightScreen: " + rightScreen); if (leftScreen >= 0) { drawChild(canvas, getChildAt(leftScreen), drawingTime); } if (scrollPos != leftScreen && rightScreen < getChildCount()) { drawChild(canvas, getChildAt(rightScreen), drawingTime); } } } @Override public void computeScroll() { // animation is still going if (mScroller.computeScrollOffset()) { mTouchX = mScrollX = mScroller.getCurrX(); mSmoothingTime = System.nanoTime() / NANOTIME_DIV; mScrollY = mScroller.getCurrY(); postInvalidate(); } else if (mNextScreen != INVALID_SCREEN) { mCurrentScreen = Math.max(0, Math.min(mNextScreen, getChildCount() - 1)); mNextScreen = INVALID_SCREEN; } else if (mTouchState == TOUCH_STATE_SCROLLING) { final float now = System.nanoTime() / NANOTIME_DIV; final float e = (float) Math.exp((now - mSmoothingTime) / SMOOTHING_CONSTANT); final float dx = mTouchX - mScrollX; mScrollX += dx * e; mSmoothingTime = now; // Keep generating points as long as we're more than 1px away from the // target if (dx > 1.f || dx < -1.f) { postInvalidate(); } } Log.i(LOG_TAG, "computeScroll: " + LogScreenState()); } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { Log.i(LOG_TAG, "onInterceptTouchEvent: " + LogMotionEvent(ev)); /* * This method JUST determines whether we want to intercept the motion. If * we return true, onTouchEvent will be called and we do the actual * scrolling there. */ /* * Shortcut the most recurring case: the user is in the dragging state and * he is moving his finger. We want to intercept this motion. */ final int action = ev.getAction(); if ((action == MotionEvent.ACTION_MOVE) && (mTouchState != TOUCH_STATE_REST)) { Log.i(LOG_TAG, "onInterceptTouchEvent: returning true"); return true; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught * it. Check whether the user has moved far enough from his original * down touch. */ /* * Locally do absolute value. mLastMotionX is set to the y value of the * down event. */ final int pointerIndex = ev.findPointerIndex(mActivePointerId); final float x = ev.getX(pointerIndex); final float y = ev.getY(pointerIndex); final int xDiff = (int) Math.abs(x - mLastMotionX); final int yDiff = (int) Math.abs(y - mLastMotionY); final int touchSlop = mTouchSlop; boolean xMoved = xDiff > touchSlop; boolean yMoved = yDiff > touchSlop; if (xMoved || yMoved) { if (xMoved) { // Scroll if the user moved far enough along the X axis mTouchState = TOUCH_STATE_SCROLLING; mLastMotionX = x; mTouchX = mScrollX; mSmoothingTime = System.nanoTime() / NANOTIME_DIV; } } break; } case MotionEvent.ACTION_DOWN: { final float x = ev.getX(); final float y = ev.getY(); // Remember location of down touch mLastMotionX = x; mLastMotionY = y; mActivePointerId = ev.getPointerId(0); /* * If being flinged and user touches the screen, initiate drag; * otherwise don't. mScroller.isFinished should be false when being * flinged. */ mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST : TOUCH_STATE_SCROLLING; break; } case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: if (mTouchState != TOUCH_STATE_SCROLLING) { final GridView currentScreen = (GridView) getChildAt(mCurrentScreen); currentScreen.onTouchEvent(ev); Log.i(LOG_TAG, "onInterceptTouchEvent: mTouchState NOT Scrolling"); } // Release the drag mTouchState = TOUCH_STATE_REST; mActivePointerId = INVALID_POINTER; if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } break; case MotionEvent.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } /* * The only time we want to intercept motion events is if we are in the drag * mode. */ return mTouchState != TOUCH_STATE_REST; } private void onSecondaryPointerUp(MotionEvent ev) { Log.i(LOG_TAG, "onSecondaryPointerUp"); final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. // TODO: Make this decision more intelligent. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mLastMotionX = ev.getX(newPointerIndex); mLastMotionY = ev.getY(newPointerIndex); mActivePointerId = ev.getPointerId(newPointerIndex); if (mVelocityTracker != null) { mVelocityTracker.clear(); } } } @Override public boolean onTouchEvent(MotionEvent ev) { Log.i(LOG_TAG, "onTouchEvent: " + LogMotionEvent(ev)); if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: /* * If being flinged and user touches, stop the fling. isFinished will be * false if being flinged. */ if (!mScroller.isFinished()) { mScroller.abortAnimation(); } // Remember where the motion event started mLastMotionX = ev.getX(); break; case MotionEvent.ACTION_MOVE: if (mTouchState == TOUCH_STATE_SCROLLING) { // Scroll to follow the motion event final int pointerIndex = ev.findPointerIndex(mActivePointerId); final float x = ev.getX(pointerIndex); final float deltaX = mLastMotionX - x; mLastMotionX = x; if (deltaX < 0) { if (mTouchX > 0) { mTouchX += Math.max(-mTouchX, deltaX); mSmoothingTime = System.nanoTime() / NANOTIME_DIV; invalidate(); } } else if (deltaX > 0) { final float availableToScroll = getChildAt(getChildCount() - 1).getRight() - mTouchX - getWidth(); if (availableToScroll > 0) { mTouchX += Math.min(availableToScroll, deltaX); mSmoothingTime = System.nanoTime() / NANOTIME_DIV; invalidate(); } } else { awakenScrollBars(); } } break; case MotionEvent.ACTION_UP: if (mTouchState == TOUCH_STATE_SCROLLING) { final VelocityTracker velocityTracker = mVelocityTracker; velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity); final int velocityX = (int) velocityTracker.getXVelocity(mActivePointerId); final int screenWidth = getWidth(); final int whichScreen = (mScrollX + (screenWidth / 2)) / screenWidth; final float scrolledPos = (float) mScrollX / screenWidth; if (velocityX > SNAP_VELOCITY && mCurrentScreen > 0) { // Fling hard enough to move left. // Don't fling across more than one screen at a time. final int bound = scrolledPos < whichScreen ? mCurrentScreen - 1 : mCurrentScreen; snapToScreen(Math.min(whichScreen, bound), velocityX, true); } else if (velocityX < -SNAP_VELOCITY && mCurrentScreen < getChildCount() - 1) { // Fling hard enough to move right // Don't fling across more than one screen at a time. final int bound = scrolledPos > whichScreen ? mCurrentScreen + 1 : mCurrentScreen; snapToScreen(Math.max(whichScreen, bound), velocityX, true); } else { snapToScreen(whichScreen, 0, true); } if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } } mTouchState = TOUCH_STATE_REST; break; case MotionEvent.ACTION_CANCEL: mTouchState = TOUCH_STATE_REST; break; case MotionEvent.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } return true; } @Override public boolean dispatchUnhandledMove(View focused, int direction) { if (direction == View.FOCUS_LEFT) { if (getCurrentScreen() > 0) { snapToScreen(getCurrentScreen() - 1); return true; } } else if (direction == View.FOCUS_RIGHT) { if (getCurrentScreen() < getChildCount() - 1) { snapToScreen(getCurrentScreen() + 1); return true; } } return super.dispatchUnhandledMove(focused, direction); } void snapToScreen(int whichScreen) { snapToScreen(whichScreen, 0, false); } private void snapToScreen(int whichScreen, int velocity, boolean settle) { Log.i(LOG_TAG, "snapToScreen"); // if (!mScroller.isFinished()) return; whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1)); mNextScreen = whichScreen; View focusedChild = getFocusedChild(); if (focusedChild != null && whichScreen != mCurrentScreen && focusedChild == getChildAt(mCurrentScreen)) { focusedChild.clearFocus(); } final int screenDelta = Math.max(1, Math.abs(whichScreen - mCurrentScreen)); final int newX = whichScreen * getWidth(); final int delta = newX - mScrollX; int duration = (screenDelta + 1) * 100; if (!mScroller.isFinished()) { mScroller.abortAnimation(); } if (settle) { mScrollInterpolator.setDistance(screenDelta); } else { mScrollInterpolator.disableSettle(); } velocity = Math.abs(velocity); if (velocity > 0) { duration += (duration / (velocity / BASELINE_FLING_VELOCITY)) * FLING_VELOCITY_INFLUENCE; } else { duration += 100; } awakenScrollBars(duration); mScroller.startScroll(mScrollX, 0, delta, 0, duration); invalidate(); } private String LogTouchState() { switch (mTouchState) { case TOUCH_STATE_REST: return "TOUCH_STATE_REST"; case TOUCH_STATE_SCROLLING: return "TOUCH_STATE_SCROLLING"; default: return "TOUCH_STATE_UNKNOWN"; } } private String LogMotionEvent(MotionEvent ev) { final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_MOVE: return "ACTION_MOVE"; case MotionEvent.ACTION_CANCEL: return "ACTION_CANCEL"; case MotionEvent.ACTION_DOWN: return "ACTION_DOWN"; case MotionEvent.ACTION_UP: return "ACTION_UP"; default: return "ACTION_UNKNOWN"; } } private String LogScreenState(){ return "mCurrent: " + mCurrentScreen + " mNext: " + mNextScreen; } }