/*
* This file is a part of Alchemy OS project.
* Copyright (C) 2011-2014, Sergey Basalaev <sbasalaev@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package alchemy.libs.ui;
import alchemy.system.UIServer;
import alchemy.types.Int32;
import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Image;
/**
* Double buffered canvas implementation for Alchemy UI.
* @author Sergey Basalaev
*/
public class UICanvas extends Canvas {
private final Image buffer;
public UICanvas(boolean fullscreen) {
setFullScreenMode(fullscreen);
buffer = Image.createImage(getWidth(), getHeight());
}
protected void paint(Graphics g) {
g.drawImage(buffer, 0, 0, 0);
}
/** Returns graphics of buffer. */
public Graphics getGraphics() {
return buffer.getGraphics();
}
public boolean isDoubleBuffered() {
return true;
}
/** Generates key event. */
protected void keyPressed(int keyCode) {
UIServer.pushEvent(UIServer.EVENT_KEY_PRESS, this, Int32.toInt32(keyCode));
}
/** Generates key release event. */
protected void keyReleased(int keyCode) {
UIServer.pushEvent(UIServer.EVENT_KEY_RELEASE, this, Int32.toInt32(keyCode));
}
/** Generates key hold event. */
protected void keyRepeated(int keyCode) {
UIServer.pushEvent(UIServer.EVENT_KEY_HOLD, this, Int32.toInt32(keyCode));
}
/** Generates pointer press event. */
protected void pointerPressed(int x, int y) {
UIServer.pushEvent(UIServer.EVENT_PTR_PRESS, this, new Object[] {Int32.toInt32(x), Int32.toInt32(y)});
}
/** Generates pointer release event. */
protected void pointerReleased(int x, int y) {
UIServer.pushEvent(UIServer.EVENT_PTR_RELEASE, this, new Object[] {Int32.toInt32(x), Int32.toInt32(y)});
}
/** Generates pointer drag event. */
protected void pointerDragged(int x, int y) {
UIServer.pushEvent(UIServer.EVENT_PTR_DRAG, this, new Object[] {Int32.toInt32(x), Int32.toInt32(y)});
}
}