/* * This file is a part of Alchemy OS project. * Copyright (C) 2014, Sergey Basalaev <sbasalaev@gmail.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package alchemy.platform; /** * Interface for UI server. * * @author Sergey Basalaev */ public interface UI { /** * Returns currently displayed screen. */ Object getCurrentScreen(); /** * Sets given object as the currently displayed screen. */ void setCurrentScreen(Object screen); /** * Sets given object as the icon of the currently displayed screen. */ void setIcon(Object icon); /** * Informs platform UI that screen title has changed. * If the screen is the current one, application title * should change accordingly. */ void screenTitleChanged(Object screen, String title); /** * Informs platform UI that screen menu is attached. */ void screenMenuAdded(Object screen, Object menu); /** * Informs platform UI that screen menu is detached. */ void screenMenuRemoved(Object screen, Object menu); /** * Vibrates device for specified amount of time. * Zero as argument stops vibrating. * Returns false if feature is not supported. */ boolean vibrate(int millis); /** * Flashes device backlight for specified amount of time. * Zero as argument stops flashing. * Returns false if feature is not supported. */ boolean flash(int millis); }