package com.akjava.gwt.lib.client.game; /** * @deprecated use graphics.Point * @author aki * */ public class PointD { public double x; public double getX() { return x; } public void setX(double x) { this.x = x; } public double getY() { return y; } public void setY(double y) { this.y = y; } public double length(PointD pt){ return length(pt.x,pt.y); } public double length(double x,double y){ double dx=Math.abs(x-this.x); double dy=Math.abs(y-this.y); return dx+dy; } public static PointD turnedAngle(PointD center,PointD point,double angle){ return turnedAngle(center.x,center.y,point.x,point.y,angle); } public static PointD turnedAngle(double centerx,double centery,double px,double py,double angle){ double x=px-centerx; double y=py-centery; double radian=Math.toRadians(angle); double turnedX=Math.cos(radian)*x-Math.sin(radian)*y; double turnedY=Math.cos(radian)*y+Math.sin(radian)*x; return new PointD(turnedX+centerx, turnedY+centery); } public PointD createOffsetedPoint(double offx,double offy){ return new PointD(x+offx,y+offy); } public double distance(PointD pt){ double v=Math.sqrt((pt.x-x)*(pt.x-x)+(pt.y-y)*(pt.y-y)); return v; } public double y ; public PointD(double x,double y){ this.x=x; this.y=y; } public void set(double x,double y){ this.x=x; this.y=y; } public String toString(){ return x+"x"+y; } @Override public boolean equals(Object object){ if(object instanceof PointD){ return ((PointD)object).x==this.x && ((PointD)object).y==this.y; } return false; } }