/* * Copyright (C) 2009 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.common.util.concurrent; import static com.google.common.base.Preconditions.checkNotNull; import static com.google.common.base.Preconditions.checkState; import com.google.common.base.Service; import com.google.common.base.Service.State; // javadoc needs this import com.google.common.base.Throwables; import java.util.concurrent.CountDownLatch; import java.util.concurrent.ExecutionException; import java.util.concurrent.Future; import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeoutException; import java.util.concurrent.locks.ReentrantLock; /** * Base class for implementing services that can handle {@link #doStart} and * {@link #doStop} requests, responding to them with {@link #notifyStarted()} * and {@link #notifyStopped()} callbacks. Its subclasses must manage threads * manually; consider {@link AbstractExecutionThreadService} if you need only a * single execution thread. * * @author Jesse Wilson * @since 2009.09.15 <b>tentative</b> */ public abstract class AbstractService implements Service { private final ReentrantLock lock = new ReentrantLock(); private final Transition startup = new Transition(); private final Transition shutdown = new Transition(); /** * The internal state, which equals external state unless * shutdownWhenStartupFinishes is true. Guarded by {@code lock}. */ private State state = State.NEW; /** * If true, the user requested a shutdown while the service was still starting * up. Guarded by {@code lock}. */ private boolean shutdownWhenStartupFinishes = false; /** * This method is called by {@link #start} to initiate service startup. The * invocation of this method should cause a call to {@link #notifyStarted()}, * either during this method's run, or after it has returned. If startup * fails, the invocation should cause a call to {@link * #notifyFailed(Throwable)} instead. * * <p>This method should return promptly; prefer to do work on a different * thread where it is convenient. It is invoked exactly once on service * startup, even when {@link #start} is called multiple times. */ protected abstract void doStart(); /** * This method should be used to initiate service shutdown. The invocation * of this method should cause a call to {@link #notifyStopped()}, either * during this method's run, or after it has returned. If shutdown fails, the * invocation should cause a call to {@link #notifyFailed(Throwable)} instead. * * <p>This method should return promptly; prefer to do work on a different * thread where it is convenient. It is invoked exactly once on service * shutdown, even when {@link #stop} is called multiple times. */ protected abstract void doStop(); public final Future<State> start() { lock.lock(); try { if (state == State.NEW) { state = State.STARTING; doStart(); } } catch (Throwable startupFailure) { // put the exception in the future, the user can get it via Future.get() notifyFailed(startupFailure); } finally { lock.unlock(); } return startup; } public final Future<State> stop() { lock.lock(); try { if (state == State.NEW) { state = State.TERMINATED; startup.transitionSucceeded(State.TERMINATED); shutdown.transitionSucceeded(State.TERMINATED); } else if (state == State.STARTING) { shutdownWhenStartupFinishes = true; startup.transitionSucceeded(State.STOPPING); } else if (state == State.RUNNING) { state = State.STOPPING; doStop(); } } catch (Throwable shutdownFailure) { // put the exception in the future, the user can get it via Future.get() notifyFailed(shutdownFailure); } finally { lock.unlock(); } return shutdown; } public State startAndWait() { try { return start().get(); } catch (InterruptedException e) { Thread.currentThread().interrupt(); throw new RuntimeException(e); } catch (ExecutionException e) { throw Throwables.propagate(e.getCause()); } } public State stopAndWait() { try { return stop().get(); } catch (ExecutionException e) { throw Throwables.propagate(e.getCause()); } catch (InterruptedException e) { Thread.currentThread().interrupt(); throw new RuntimeException(e); } } /** * Implementing classes should invoke this method once their service has * started. It will cause the service to transition from {@link * State#STARTING} to {@link State#RUNNING}. * * @throws IllegalStateException if the service is not * {@link State#STARTING}. */ protected final void notifyStarted() { lock.lock(); try { if (state != State.STARTING) { IllegalStateException failure = new IllegalStateException( "Cannot notifyStarted() when the service is " + state); notifyFailed(failure); throw failure; } state = State.RUNNING; if (shutdownWhenStartupFinishes) { stop(); } else { startup.transitionSucceeded(State.RUNNING); } } finally { lock.unlock(); } } /** * Implementing classes should invoke this method once their service has * stopped. It will cause the service to transition from {@link * State#STOPPING} to {@link State#TERMINATED}. * * @throws IllegalStateException if the service is neither {@link * State#STOPPING} nor {@link State#RUNNING}. */ protected final void notifyStopped() { lock.lock(); try { if (state != State.STOPPING && state != State.RUNNING) { IllegalStateException failure = new IllegalStateException( "Cannot notifyStopped() when the service is " + state); notifyFailed(failure); throw failure; } state = State.TERMINATED; shutdown.transitionSucceeded(State.TERMINATED); } finally { lock.unlock(); } } /** * Invoke this method to transition the service to the * {@link State#FAILED}. The service will <b>not be stopped</b> if it * is running. Invoke this method when a service has failed critically or * otherwise cannot be started nor stopped. */ protected final void notifyFailed(Throwable cause) { checkNotNull(cause); lock.lock(); try { if (state == State.STARTING) { startup.transitionFailed(cause); shutdown.transitionFailed(new Exception( "Service failed to start.", cause)); } else if (state == State.STOPPING) { shutdown.transitionFailed(cause); } state = State.FAILED; } finally { lock.unlock(); } } public final boolean isRunning() { return state() == State.RUNNING; } public final State state() { lock.lock(); try { if (shutdownWhenStartupFinishes && state == State.STARTING) { return State.STOPPING; } else { return state; } } finally { lock.unlock(); } } /** * A change from one service state to another, plus the result of the change. * * TODO: could this be renamed to DefaultFuture, with methods * like setResult(T) and setFailure(T) ? */ private static class Transition implements Future<State> { private final CountDownLatch done = new CountDownLatch(1); private State result; private Throwable failureCause; void transitionSucceeded(State result) { // guarded by AbstractService.lock checkState(this.result == null); this.result = result; done.countDown(); } void transitionFailed(Throwable cause) { // guarded by AbstractService.lock checkState(result == null); this.result = State.FAILED; this.failureCause = cause; done.countDown(); } public boolean cancel(boolean mayInterruptIfRunning) { return false; } public boolean isCancelled() { return false; } public boolean isDone() { return done.getCount() == 0; } public State get() throws InterruptedException, ExecutionException { done.await(); return getImmediately(); } public State get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException, TimeoutException { if (done.await(timeout, unit)) { return getImmediately(); } throw new TimeoutException(); } private State getImmediately() throws ExecutionException { if (result == State.FAILED) { throw new ExecutionException(failureCause); } else { return result; } } } }