/* * PS3 Media Server, for streaming any medias to your PS3. * Copyright (C) 2008 A.Brochard * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; version 2 * of the License only. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package net.pms.io; import java.io.IOException; import java.io.InputStream; import java.util.List; /** * Wrapper for executing a command line process while keeping an eye on it from UMS. */ public interface ProcessWrapper extends UnusedProcess { /** * Retrieves the input stream generated by the command line process. * * @param seek Number of bytes to skip in the input stream. * @return The input stream coming from the process. * @throws IOException */ public InputStream getInputStream(long seek) throws IOException; public List<String> getResults(); /** * Returns whether or not there still is an underlying process to destroy. * Will return <code>true</code> if the underlying process has been * destroyed already. * * @return <code>true</code> if the process has already been destroyed, * <code>false</code> otherwise. */ public boolean isDestroyed(); /** * Starts the underlying command line process in a new thread. This means * that the process will run in parallel with the current thread and that * the current thread will not be blocked by its execution. */ public void runInNewThread(); /** * Starts the underlying command line process in the same thread as the * current thread. This means that the current thread will block until * the execution of the process is finished. */ public void runInSameThread(); }