/********************************************************************************* * TotalCross Software Development Kit * * Copyright (C) 2000-2012 SuperWaba Ltda. * * All Rights Reserved * * * * This library and virtual machine is distributed in the hope that it will * * be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * * * This file is covered by the GNU LESSER GENERAL PUBLIC LICENSE VERSION 3.0 * * A copy of this license is located in file license.txt at the root of this * * SDK or can be downloaded here: * * http://www.gnu.org/licenses/lgpl-3.0.txt * * * *********************************************************************************/ /* Adler32.java - Computes Adler32 data checksum of a data stream Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc. This file is part of GNU Classpath. GNU Classpath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Classpath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Classpath; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. Linking this library statically or dynamically with other modules is making a combined work based on this library. Thus, the terms and conditions of the GNU General Public License cover the whole combination. As a special exception, the copyright holders of this library give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules, and to copy and distribute the resulting executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you modify this library, you may extend this exception to your version of the library, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. */ package totalcross.util.zip; /* * Written using on-line Java Platform 1.2 API Specification, as well * as "The Java Class Libraries", 2nd edition (Addison-Wesley, 1998). * The actual Adler32 algorithm is taken from RFC 1950. * Status: Believed complete and correct. */ /** * Computes an Adler-32 checksum for a stream of data. An Adler-32 checksum is not as reliable as a CRC-32 checksum, but a lot faster to compute. * <p> * The specification for Adler-32 may be found in RFC 1950. (ZLIB Compressed Data Format Specification version 3.3). * <p> * <p> * From that document: * <p> * "ADLER32 (Adler-32 checksum) This contains a checksum value of the uncompressed data (excluding any dictionary data) computed according to * Adler-32 algorithm. This algorithm is a 32-bit extension and improvement of the Fletcher algorithm, used in the ITU-T X.224 / ISO 8073 standard. * <p> * Adler-32 is composed of two sums accumulated per byte: <code>s1</code> is the sum of all bytes, <code>s2</code> is the sum of all s1 values. Both * sums are done modulo <code>65521</code>. <code>s1</code> is initialized to <code>1</code>, <code>s2</code> to zero. The Adler-32 checksum is * stored as <code>s2*65536 + s1</code> in most- significant-byte first (network) order." * * <p> * "8.2. The Adler-32 algorithm * <p> * The Adler-32 algorithm is much faster than the CRC32 algorithm yet still provides an extremely low probability of undetected errors. * <p> * The modulo on <code>unsigned long</code> accumulators can be delayed for <code>5552</code> bytes, so the modulo operation time is negligible. If * the bytes are <code>a</code>, <code>b</code>, <code>c</code>, the second sum is <code>3a + 2b + c + 3</code>, and so is position and order * sensitive, unlike the first sum, which is just a checksum. That <code>65521</code> is prime is important to avoid a possible large class of * two-byte errors that leave the check unchanged. (The Fletcher checksum uses <code>255</code>, which is not prime and which also makes the * Fletcher check insensitive to single byte changes <code>0 <-> 255</code>.) * <p> * The sum <code>s1</code> is initialized to <code>1</code> instead of zero to make the length of the sequence part of <code>s2</code>, so that the * length does not have to be checked separately. (Any sequence of zeroes has a Fletcher checksum of zero.)" * * Changes for TotalCross:<br> * Extends the abstract class <code>Checksum</code> (which was originally an interface). * * @author John Leuner, Per Bothner * @since JDK 1.1 */ public class Adler32 extends Checksum { /** * The largest prime smaller than 65536. */ private static final int BASE = 65521; private int checksum; //we do all in int. //Note that java doesn't have unsigned integers, //so we have to be careful with what arithmetic //we do. We return the checksum as a long to //avoid sign confusion. /** * Creates a new instance of the <code>Adler32</code> class. The checksum starts off with a value of 1. */ public Adler32() { reset(); } /** * Resets the Adler-32 checksum to the initial value. */ public void reset() { checksum = 1; //Initialize to 1 } /** * Updates the checksum with the byte passed as a parameter. * * @param bval The data value to add. The higher byte of the integer is ignored. */ public void update(int bval) { //We could make a length 1 byte array and call update again, but I //would rather not have that overhead int s1 = checksum & 0xffff; int s2 = checksum >>> 16; s1 = (s1 + (bval & 0xFF)) % BASE; s2 = (s1 + s2) % BASE; checksum = (s2 << 16) + s1; } /** * Updates the checksum with the bytes taken from the array. * * @param buffer An array of bytes. */ public void update(byte[] buffer) { update(buffer, 0, buffer.length); } /** * Updates the checksum with the bytes taken from the array. * * @param buf An array of bytes. * @param off The start of the data used for this update. * @param len The number of bytes to use for this update. */ public void update(byte[] buf, int off, int len) { //(By Per Bothner) int s1 = checksum & 0xffff; int s2 = checksum >>> 16; while (len > 0) { // We can defer the modulo operation: // s1 maximally grows from 65521 to 65521 + 255 * 3800 // s2 maximally grows by 3800 * median(s1) = 2090079800 < 2^31 int n = 3800; if (n > len) n = len; len -= n; while (--n >= 0) { s1 = s1 + (buf[off++] & 0xFF); s2 = s2 + s1; } s1 %= BASE; s2 %= BASE; } /*Old implementation, borrowed from somewhere: int n; while (len-- > 0) { s1 = (s1 + (bs[offset++] & 0xff)) % BASE; s2 = (s2 + s1) % BASE; }*/ checksum = (s2 << 16) | s1; } /** * Returns the Adler-32 data checksum computed so far. * * @return A <code>long</code> with the data checksum computed so far. */ public long getValue() { return (long) checksum & 0xffffffffL; } }