package com.jmrapp.terralegion.game.world; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; /** * Created by Jon on 12/21/15. */ public class DayManager { private static final DayManager instance = new DayManager(); private float worldLightValue = 1f; private DayManager() { } public void update() { if (Gdx.input.isKeyJustPressed(Input.Keys.O)) { worldLightValue += 0.05f; if (worldLightValue > 1) worldLightValue = 1; } else if (Gdx.input.isKeyPressed(Input.Keys.L)) { worldLightValue -= 0.05f; if (worldLightValue < 0) worldLightValue = 0; } } public float getWorldLightValue() { return worldLightValue; } public static DayManager getInstance() { return instance; } }