package com.tommytony.war.job;
import org.bukkit.entity.Player;
import com.tommytony.war.Team;
import com.tommytony.war.Warzone;
public class LoadoutResetJob implements Runnable {
private final Player player;
private final Warzone zone;
private final Team team;
private final boolean isFirstRespawn;
private final boolean isToggle;
public LoadoutResetJob(Warzone zone, Team team, Player player, boolean isFirstRespawn, boolean isToggle) {
this.zone = zone;
this.team = team;
this.player = player;
this.isFirstRespawn = isFirstRespawn;
this.isToggle = isToggle;
}
public void run() {
this.zone.equipPlayerLoadoutSelection(player, team, isFirstRespawn, isToggle);
}
}