package com.tommytony.war.job; import org.bukkit.entity.Player; import com.tommytony.war.Team; import com.tommytony.war.Warzone; public class LoadoutResetJob implements Runnable { private final Player player; private final Warzone zone; private final Team team; private final boolean isFirstRespawn; private final boolean isToggle; public LoadoutResetJob(Warzone zone, Team team, Player player, boolean isFirstRespawn, boolean isToggle) { this.zone = zone; this.team = team; this.player = player; this.isFirstRespawn = isFirstRespawn; this.isToggle = isToggle; } public void run() { this.zone.equipPlayerLoadoutSelection(player, team, isFirstRespawn, isToggle); } }