package com.tommytony.war.command; import java.util.logging.Level; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.tommytony.war.War; import com.tommytony.war.Warzone; import com.tommytony.war.mapper.WarzoneYmlMapper; import com.tommytony.war.structure.Monument; /** * Places a monument * * @author Tim Düsterhus */ public class SetMonumentCommand extends AbstractZoneMakerCommand { public SetMonumentCommand(WarCommandHandler handler, CommandSender sender, String[] args) throws NotZoneMakerException { super(handler, sender, args); } @Override public boolean handle() { if (!(this.getSender() instanceof Player)) { this.badMsg("You can't do this if you are not in-game."); return true; } Player player = (Player) this.getSender(); if (this.args.length != 1) { return false; } Warzone zone = Warzone.getZoneByLocation(player); if (zone == null) { return false; } else if (!this.isSenderAuthorOfZone(zone)) { return true; } if (this.args[0].equals(zone.getName())) { return false; } if (zone.hasMonument(this.args[0])) { // move the existing monument Monument monument = zone.getMonument(this.args[0]); monument.getVolume().resetBlocks(); monument.setLocation(player.getLocation()); this.msg("Monument " + monument.getName() + " was moved."); War.war.log(this.getSender().getName() + " moved monument " + monument.getName() + " in warzone " + zone.getName(), Level.INFO); } else { // create a new monument Monument monument = new Monument(this.args[0], zone, player.getLocation()); zone.getMonuments().add(monument); War.war.log(this.getSender().getName() + " created monument " + monument.getName() + " in warzone " + zone.getName(), Level.INFO); } WarzoneYmlMapper.save(zone); return true; } }