/* * Copyright (c) 2007 - 2008 by Damien Di Fede <ddf@compartmental.net> * * This program is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License along with this program; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ package dff.minim.analysis; /** * A Fourier Transform is an algorithm that transforms a signal in the time domain, such as a sample buffer, into a signal in the * frequency domain, often called the spectrum. The spectrum does not represent individual frequencies, but actually represents * frequency bands centered on particular frequencies. The center frequency of each band is usually expressed as a fraction of the * sampling rate of the time domain signal and is equal to the index of the frequency band divided by the total number of bands. * The total number of frequency bands is usually equal to the length of the time domain signal, but access is only provided to * frequency bands with indices less than half the length, because they correspond to frequencies below the <a * href="http://en.wikipedia.org/wiki/Nyquist_frequency">Nyquist frequency</a>. In other words, given a signal of length * <code>N</code>, there will be <code>N/2</code> frequency bands in the spectrum. * <p> * As an example, if you construct a FourierTransform with a <code>timeSize</code> of 1024 and and a <code>sampleRate</code> of * 44100 Hz, then the spectrum will contain values for frequencies below 22010 Hz, which is the Nyquist frequency (half the sample * rate). If you ask for the value of band number 5, this will correspond to a frequency band centered on * <code>5/1024 * 44100 = 0.0048828125 * 44100 = 215 Hz</code>. The width of that frequency band is equal to <code>2/1024</code>, * expressed as a fraction of the total bandwidth of the spectrum. The total bandwith of the spectrum is equal to the Nyquist * frequency, which in this case is 22100, so the bandwidth is equal to about 50 Hz. It is not necessary for you to remember all * of these relationships, though it is good to be aware of them. The function <code>getFreq()</code> allows you to query the * spectrum with a frequency in Hz and the function <code>getBandWidth()</code> will return the bandwidth in Hz of each frequency * band in the spectrum. * <p> * <b>Usage</b> * <p> * A typical usage of a FourierTransform is to analyze a signal so that the frequency spectrum may be represented in some way, * typically with vertical lines. You could do this in Processing with the following code, where <code>audio</code> is an * AudioSource and <code>fft</code> is an FFT (one of the derived classes of FourierTransform). * * <pre> * fft.forward(audio.left); * for (int i = 0; i < fft.specSize(); i++) { * // draw the line for frequency band i, scaling it by 4 so we can see it a bit better * line(i, height, i, height - fft.getBand(i) * 4); * } * </pre> * * <b>Windowing</b> * <p> * Windowing is the process of shaping the audio samples before transforming them to the frequency domain. If you call the * <code>window()</code> function with an appropriate constant, such as FourierTransform.HAMMING, the sample buffers passed to the * object for analysis will be shaped by the current window before being transformed. The result of using a window is to reduce * the noise in the spectrum somewhat. * <p> * <b>Averages</b> * <p> * FourierTransform also has functions that allow you to request the creation of an average spectrum. An average spectrum is * simply a spectrum with fewer bands than the full spectrum where each average band is the average of the amplitudes of some * number of contiguous frequency bands in the full spectrum. * <p> * <code>linAverages()</code> allows you to specify the number of averages that you want and will group frequency bands into * groups of equal number. So if you have a spectrum with 512 frequency bands and you ask for 64 averages, each average will span * 8 bands of the full spectrum. * <p> * <code>logAverages()</code> will group frequency bands by octave and allows you to specify the size of the smallest octave to * use (in Hz) and also how many bands to split each octave into. So you might ask for the smallest octave to be 60 Hz and to * split each octave into two bands. The result is that the bandwidth of each average is different. One frequency is an octave * above another when it's frequency is twice that of the lower frequency. So, 120 Hz is an octave above 60 Hz, 240 Hz is an * octave above 120 Hz, and so on. When octaves are split, they are split based on Hz, so if you split the octave 60-120 Hz in * half, you will get 60-90Hz and 90-120Hz. You can see how these bandwidths increase as your octave sizes grow. For instance, the * last octave will always span <code>sampleRate/4 - sampleRate/2</code>, which in the case of audio sampled at 44100 Hz is * 11025-22010 Hz. These logarithmically spaced averages are usually much more useful than the full spectrum or the linearly * spaced averages because they map more directly to how humans perceive sound. * <p> * <code>calcAvg()</code> allows you to specify the frequency band you want an average calculated for. You might ask for 60-500Hz * and this function will group together the bands from the full spectrum that fall into that range and average their amplitudes * for you. * <p> * If you don't want any averages calculated, then you can call <code>noAverages()</code>. This will not impact your ability to * use <code>calcAvg()</code>, it will merely prevent the object from calculating an average array every time you use * <code>forward()</code>. * <p> * <b>Inverse Transform</b> * <p> * FourierTransform also supports taking the inverse transform of a spectrum. This means that a frequency spectrum will be * transformed into a time domain signal and placed in a provided sample buffer. The length of the time domain signal will be * <code>timeSize()</code> long. The <code>set</code> and <code>scale</code> functions allow you the ability to shape the spectrum * already stored in the object before taking the inverse transform. You might use these to filter frequencies in a spectrum or * modify it in some other way. * * @author Damien Di Fede * @see <a href="http://www.dspguide.com/ch8.htm">The Discrete Fourier Transform</a> */ public abstract class FourierTransform { /** A constant indicating no window should be used on sample buffers. */ public static final int NONE = 0; /** A constant indicating a Hamming window should be used on sample buffers. */ public static final int HAMMING = 1; protected static final int LINAVG = 2; protected static final int LOGAVG = 3; protected static final int NOAVG = 4; protected static final float TWO_PI = (float)(2 * Math.PI); protected int timeSize; protected int sampleRate; protected float bandWidth; protected int whichWindow; protected float[] real; protected float[] imag; protected float[] spectrum; protected float[] averages; protected int whichAverage; protected int octaves; protected int avgPerOctave; /** * Construct a FourierTransform that will analyze sample buffers that are <code>ts</code> samples long and contain samples with * a <code>sr</code> sample rate. * * @param ts the length of the buffers that will be analyzed * @param sr the sample rate of the samples that will be analyzed */ FourierTransform (int ts, float sr) { timeSize = ts; sampleRate = (int)sr; bandWidth = (2f / timeSize) * ((float)sampleRate / 2f); noAverages(); allocateArrays(); whichWindow = NONE; } // allocating real, imag, and spectrum are the responsibility of derived // classes // because the size of the arrays will depend on the implementation being used // this enforces that responsibility protected abstract void allocateArrays (); protected void setComplex (float[] r, float[] i) { if (real.length != r.length && imag.length != i.length) { throw new IllegalArgumentException("This won't work"); } else { System.arraycopy(r, 0, real, 0, r.length); System.arraycopy(i, 0, imag, 0, i.length); } } // fill the spectrum array with the amps of the data in real and imag // used so that this class can handle creating the average array // and also do spectrum shaping if necessary protected void fillSpectrum () { for (int i = 0; i < spectrum.length; i++) { spectrum[i] = (float)Math.sqrt(real[i] * real[i] + imag[i] * imag[i]); } if (whichAverage == LINAVG) { int avgWidth = (int)spectrum.length / averages.length; for (int i = 0; i < averages.length; i++) { float avg = 0; int j; for (j = 0; j < avgWidth; j++) { int offset = j + i * avgWidth; if (offset < spectrum.length) { avg += spectrum[offset]; } else { break; } } avg /= j + 1; averages[i] = avg; } } else if (whichAverage == LOGAVG) { for (int i = 0; i < octaves; i++) { float lowFreq, hiFreq, freqStep; if (i == 0) { lowFreq = 0; } else { lowFreq = (sampleRate / 2) / (float)Math.pow(2, octaves - i); } hiFreq = (sampleRate / 2) / (float)Math.pow(2, octaves - i - 1); freqStep = (hiFreq - lowFreq) / avgPerOctave; float f = lowFreq; for (int j = 0; j < avgPerOctave; j++) { int offset = j + i * avgPerOctave; averages[offset] = calcAvg(f, f + freqStep); f += freqStep; } } } } /** * Sets the object to not compute averages. * */ public void noAverages () { averages = new float[0]; whichAverage = NOAVG; } /** * Sets the number of averages used when computing the spectrum and spaces the averages in a linear manner. In other words, * each average band will be <code>specSize() / numAvg</code> bands wide. * * @param numAvg how many averages to compute */ public void linAverages (int numAvg) { if (numAvg > spectrum.length / 2) { throw new IllegalArgumentException("The number of averages for this transform can be at most " + spectrum.length / 2 + "."); } else { averages = new float[numAvg]; } whichAverage = LINAVG; } /** * Sets the number of averages used when computing the spectrum based on the minimum bandwidth for an octave and the number of * bands per octave. For example, with audio that has a sample rate of 44100 Hz, <code>logAverages(11, 1)</code> will result in * 12 averages, each corresponding to an octave, the first spanning 0 to 11 Hz. To ensure that each octave band is a full * octave, the number of octaves is computed by dividing the Nyquist frequency by two, and then the result of that by two, and * so on. This means that the actual bandwidth of the lowest octave may not be exactly the value specified. * * @param minBandwidth the minimum bandwidth used for an octave * @param bandsPerOctave how many bands to split each octave into */ public void logAverages (int minBandwidth, int bandsPerOctave) { float nyq = (float)sampleRate / 2f; octaves = 1; while ((nyq /= 2) > minBandwidth) { octaves++; } avgPerOctave = bandsPerOctave; averages = new float[octaves * bandsPerOctave]; whichAverage = LOGAVG; } /** * Sets the window to use on the samples before taking the forward transform. If an invalid window is asked for, an error will * be reported and the current window will not be changed. * * @param which FourierTransform.HAMMING or FourierTransform.NONE */ public void window (int which) { if (which < 0 || which > 1) { throw new IllegalArgumentException("Invalid window type."); } else { whichWindow = which; } } protected void doWindow (float[] samples) { switch (whichWindow) { case HAMMING: hamming(samples); break; } } // windows the data in samples with a Hamming window protected void hamming (float[] samples) { for (int i = 0; i < samples.length; i++) { samples[i] *= (0.54f - 0.46f * Math.cos(TWO_PI * i / (samples.length - 1))); } } /** * Returns the length of the time domain signal expected by this transform. * * @return the length of the time domain signal expected by this transform */ public int timeSize () { return timeSize; } /** * Returns the size of the spectrum created by this transform. In other words, the number of frequency bands produced by this * transform. This is typically equal to <code>timeSize()/2 + 1</code>, see above for an explanation. * * @return the size of the spectrum */ public int specSize () { return spectrum.length; } /** * Returns the amplitude of the requested frequency band. * * @param i the index of a frequency band * @return the amplitude of the requested frequency band */ public float getBand (int i) { if (i < 0) i = 0; if (i > spectrum.length - 1) i = spectrum.length - 1; return spectrum[i]; } /** * Returns the width of each frequency band in the spectrum (in Hz). It should be noted that the bandwidth of the first and * last frequency bands is half as large as the value returned by this function. * * @return the width of each frequency band in Hz. */ public float getBandWidth () { return bandWidth; } /** * Sets the amplitude of the <code>i<sup>th</sup></code> frequency band to <code>a</code>. You can use this to shape the * spectrum before using <code>inverse()</code>. * * @param i the frequency band to modify * @param a the new amplitude */ public abstract void setBand (int i, float a); /** * Scales the amplitude of the <code>i<sup>th</sup></code> frequency band by <code>s</code>. You can use this to shape the * spectrum before using <code>inverse()</code>. * * @param i the frequency band to modify * @param s the scaling factor */ public abstract void scaleBand (int i, float s); /** * Returns the index of the frequency band that contains the requested frequency. * * @param freq the frequency you want the index for (in Hz) * @return the index of the frequency band that contains freq */ public int freqToIndex (float freq) { // special case: freq is lower than the bandwidth of spectrum[0] if (freq < getBandWidth() / 2) return 0; // special case: freq is within the bandwidth of spectrum[spectrum.length - 1] if (freq > sampleRate / 2 - getBandWidth() / 2) return spectrum.length - 1; // all other cases float fraction = freq / (float)sampleRate; int i = Math.round(timeSize * fraction); return i; } /** * Returns the middle frequency of the i<sup>th</sup> band. * @param i the index of the band you want to middle frequency of */ public float indexToFreq (int i) { float bw = getBandWidth(); // special case: the width of the first bin is half that of the others. // so the center frequency is a quarter of the way. if (i == 0) return bw * 0.25f; // special case: the width of the last bin is half that of the others. if (i == spectrum.length - 1) { float lastBinBeginFreq = (sampleRate / 2) - (bw / 2); float binHalfWidth = bw * 0.25f; return lastBinBeginFreq + binHalfWidth; } // the center frequency of the ith band is simply i*bw // because the first band is half the width of all others. // treating it as if it wasn't offsets us to the middle // of the band. return i * bw; } /** * Returns the center frequency of the i<sup>th</sup> average band. * * @param i which average band you want the center frequency of. */ public float getAverageCenterFrequency (int i) { if (whichAverage == LINAVG) { // an average represents a certain number of bands in the spectrum int avgWidth = (int)spectrum.length / averages.length; // the "center" bin of the average, this is fudgy. int centerBinIndex = i * avgWidth + avgWidth / 2; return indexToFreq(centerBinIndex); } else if (whichAverage == LOGAVG) { // which "octave" is this index in? int octave = i / avgPerOctave; // which band within that octave is this? int offset = i % avgPerOctave; float lowFreq, hiFreq, freqStep; // figure out the low frequency for this octave if (octave == 0) { lowFreq = 0; } else { lowFreq = (sampleRate / 2) / (float)Math.pow(2, octaves - octave); } // and the high frequency for this octave hiFreq = (sampleRate / 2) / (float)Math.pow(2, octaves - octave - 1); // each average band within the octave will be this big freqStep = (hiFreq - lowFreq) / avgPerOctave; // figure out the low frequency of the band we care about float f = lowFreq + offset * freqStep; // the center of the band will be the low plus half the width return f + freqStep / 2; } return 0; } /** * Gets the amplitude of the requested frequency in the spectrum. * * @param freq the frequency in Hz * @return the amplitude of the frequency in the spectrum */ public float getFreq (float freq) { return getBand(freqToIndex(freq)); } /** * Sets the amplitude of the requested frequency in the spectrum to <code>a</code>. * * @param freq the frequency in Hz * @param a the new amplitude */ public void setFreq (float freq, float a) { setBand(freqToIndex(freq), a); } /** * Scales the amplitude of the requested frequency by <code>a</code>. * * @param freq the frequency in Hz * @param s the scaling factor */ public void scaleFreq (float freq, float s) { scaleBand(freqToIndex(freq), s); } /** * Returns the number of averages currently being calculated. * * @return the length of the averages array */ public int avgSize () { return averages.length; } /** * Gets the value of the <code>i<sup>th</sup></code> average. * * @param i the average you want the value of * @return the value of the requested average band */ public float getAvg (int i) { float ret; if (averages.length > 0) ret = averages[i]; else ret = 0; return ret; } /** * Calculate the average amplitude of the frequency band bounded by <code>lowFreq</code> and <code>hiFreq</code>, inclusive. * * @param lowFreq the lower bound of the band * @param hiFreq the upper bound of the band * @return the average of all spectrum values within the bounds */ public float calcAvg (float lowFreq, float hiFreq) { int lowBound = freqToIndex(lowFreq); int hiBound = freqToIndex(hiFreq); float avg = 0; for (int i = lowBound; i <= hiBound; i++) { avg += spectrum[i]; } avg /= (hiBound - lowBound + 1); return avg; } /** * Performs a forward transform on <code>buffer</code>. * * @param buffer the buffer to analyze */ public abstract void forward (float[] buffer); /** * Performs a forward transform on values in <code>buffer</code>. * * @param buffer the buffer of samples * @param startAt the index to start at in the buffer. there must be at least timeSize() samples between the starting index and * the end of the buffer. If there aren't, an error will be issued and the operation will not be performed. * */ public void forward (float[] buffer, int startAt) { if (buffer.length - startAt < timeSize) { throw new IllegalArgumentException("FourierTransform.forward: not enough samples in the buffer between " + startAt + " and " + buffer.length + " to perform a transform."); } // copy the section of samples we want to analyze float[] section = new float[timeSize]; System.arraycopy(buffer, startAt, section, 0, section.length); forward(section); } /** * Performs an inverse transform of the frequency spectrum and places the result in <code>buffer</code>. * * @param buffer the buffer to place the result of the inverse transform in */ public abstract void inverse (float[] buffer); /** * Performs an inverse transform of the frequency spectrum represented by freqReal and freqImag and places the result in * buffer. * * @param freqReal the real part of the frequency spectrum * @param freqImag the imaginary part the frequency spectrum * @param buffer the buffer to place the inverse transform in */ public void inverse (float[] freqReal, float[] freqImag, float[] buffer) { setComplex(freqReal, freqImag); inverse(buffer); } /** * @return the spectrum of the last FourierTransform.forward() call. */ public float[] getSpectrum () { return spectrum; } /** * @return the real part of the last FourierTransform.forward() call. */ public float[] getRealPart () { return real; } /** * @return the imaginary part of the last FourierTransform.forward() call. */ public float[] getImaginaryPart () { return imag; } }