package se.nicklasgavelin.util;
/**
* @author Orbotix
*/
public class Vector3D
{
public double x, y, z;
public static double magnitude( double x, double y, double z )
{
return Math.sqrt( x * x + y * y + z * z );
}
public Vector3D( double x, double y, double z )
{
this.x = x;
this.y = y;
this.z = z;
}
public double magnitude()
{
return Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z );
}
}