/* * Copyright (c) 2010-2016, Sikuli.org, sikulix.com * Released under the MIT License. * */ package org.sikuli.basics; public class AnimatorQuarticEase extends AnimatorTimeValueFunction { public AnimatorQuarticEase(float beginVal, float endVal, long totalTime) { super(beginVal, endVal, totalTime); } @Override public float getValue(long t) { if (t > _totalTime) { return _endVal; } double t1 = (double) t / _totalTime; return (float) (_beginVal + (_endVal - _beginVal) * t1 * t1 * t1 * t1); } }