/*
* ShootOFF - Software for Laser Dry Fire Training
* Copyright (C) 2016 phrack
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.shootoff.gui.targets;
import java.io.BufferedInputStream;
import java.io.InputStream;
import java.util.List;
import java.util.Optional;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.shootoff.plugins.TrainingExerciseBase;
import com.shootoff.camera.shot.BoundsShot;
import com.shootoff.config.Configuration;
import com.shootoff.gui.CanvasManager;
import com.shootoff.gui.Resetter;
import com.shootoff.targets.Hit;
import com.shootoff.targets.ImageRegion;
import com.shootoff.targets.RectangleRegion;
import com.shootoff.targets.RegionType;
import com.shootoff.targets.Target;
import com.shootoff.targets.TargetRegion;
import javafx.geometry.Point2D;
import javafx.util.Pair;
/**
* This class contains the implementations for tag commands for targets.
*/
public class TargetCommands implements CommandProcessor {
private static final Logger logger = LoggerFactory.getLogger(TargetCommands.class);
private final List<Target> targets;
private final Resetter resetter;
private final Hit hit;
private final Configuration config;
private final CanvasManager canvasManager;
private final boolean isMirroredShot;
public TargetCommands(CanvasManager canvasManager, List<Target> targets, Resetter resetter, Hit hit,
boolean isMirroredShot) {
this.canvasManager = canvasManager;
this.targets = targets;
this.resetter = resetter;
this.hit = hit;
config = Configuration.getConfig();
this.isMirroredShot = isMirroredShot;
}
@Override
public void process(List<String> commands, String commandName, List<String> args) {
switch (commandName) {
case "reset":
resetter.reset();
break;
case "animate":
hit.getTarget().animate(hit.getHitRegion(), args);
break;
case "reverse":
hit.getTarget().reverseAnimation(hit.getHitRegion());
break;
case "play_sound":
// If there is a second parameter, we should look to see
// if it's an image region that is down and if so, don't
// play the sound
if (args.size() == 2) {
final Optional<TargetRegion> namedRegion = TargetView.getTargetRegionByName(targets, hit.getHitRegion(),
args.get(1));
if (namedRegion.isPresent() && namedRegion.get().getType() == RegionType.IMAGE) {
if (!((ImageRegion) namedRegion.get()).onFirstFrame()) break;
}
}
// If the string starts with an @ we are supposed to
// load the sound as a resource from the current exercises
// JAR file. This indicates that the target is from
// a modular exercise
final String soundPath = args.get(0);
if (config.getExercise().isPresent() && '@' == soundPath.charAt(0)) {
final InputStream is = config.getExercise().get().getClass()
.getResourceAsStream(soundPath.substring(1));
TrainingExerciseBase.playSound(new BufferedInputStream(is));
} else if ('@' != soundPath.charAt(0)) {
TrainingExerciseBase.playSound(soundPath);
} else {
logger.error("Can't play {} because it is a resource in an exercise but no exercise is loaded.",
soundPath);
}
break;
case "poi_adjust":
if (isMirroredShot || hit.getHitRegion().getType() != RegionType.RECTANGLE) break;
final RectangleRegion reg = (RectangleRegion) hit.getHitRegion();
final Point2D nodeBounds = ((TargetView)hit.getTarget()).getPosition();
if (logger.isTraceEnabled()) {
logger.trace("reg width {} height {}", reg.getWidth(), reg.getHeight());
logger.trace("reg boundsinparent {}", reg.getBoundsInParent());
logger.trace("nodeBounds {}", nodeBounds);
logger.trace("shot x {} y {}", ((BoundsShot)hit.getShot()).getBoundsX(),
((BoundsShot)hit.getShot()).getBoundsY());
}
double regcenterx = reg.getWidth() / 2.0;
double regcentery = reg.getHeight() / 2.0;
// Pair is convenient but it's clearly not the intended use.
// Refactor it if it bugs you
Pair<Double, Double> translated = canvasManager.translateCanvasToCameraPoint(nodeBounds.getX() + reg.getBoundsInParent().getMinX() + regcenterx, nodeBounds.getY() + reg.getBoundsInParent().getMinY() + regcentery);
regcenterx = translated.getKey();
regcentery = translated.getValue();
double offsetx = ((BoundsShot)hit.getShot()).getBoundsX();
double offsety = ((BoundsShot)hit.getShot()).getBoundsY();
offsetx = (offsetx - regcenterx) / hit.getTarget().getScaleX();
offsety = (offsety - regcentery) / hit.getTarget().getScaleY();
if (logger.isTraceEnabled()) {
logger.trace("Adjusting POI regcenterx {} regcentery {}", regcenterx, regcentery);
logger.trace("Adjusting POI scalex {} scaley {}", hit.getTarget().getScaleX(), hit.getTarget().getScaleY());
logger.trace("Adjusting POI offsetx {} offsety {}", offsetx, offsety);
}
if (config.updatePOIAdjustment(offsetx, offsety)) {
TrainingExerciseBase.playSound("sounds/beep2.wav");
try {
Thread.sleep(200);
} catch (InterruptedException e) {}
TrainingExerciseBase.playSound("sounds/beep2.wav");
} else if (config.isAdjustingPOI())
TrainingExerciseBase.playSound("sounds/beep.wav");
else
TrainingExerciseBase.playSound("sounds/beep2.wav");
}
}
}