/* * ShootOFF - Software for Laser Dry Fire Training * Copyright (C) 2016 phrack * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.shootoff.camera.shotdetection; import com.shootoff.camera.CameraManager; import com.shootoff.camera.CameraView; import com.shootoff.camera.Frame; public abstract class FrameProcessingShotDetector extends ShotDetector { public FrameProcessingShotDetector(CameraManager cameraManager, CameraView cameraView) { super(cameraManager, cameraView); } /** * Process <code>frame</code> to detect shots that appear in it. The frame * is in blue, green, red format, which is the default used by OpenCV when * it reads a frame off of a webcam. The behavior when * <code>isDetecting</code> is <code>false</code> is dependent on the * specific implementation of the shot detection algorithm. Some may perform * no processing in this case, others may still update filters, collect * diagnostic information (e.g. to show users where noise may occur), etc. * * @param frame * the frame to process in search of a shot * @param isDetecting * <code>true</code> if the algorithm should perform the full * detection process, otherwise stop after collecting * diagnostic/filter information */ public abstract void processFrame(Frame frame, boolean isDetecting); }