/*
* ShootOFF - Software for Laser Dry Fire Training
* Copyright (C) 2016 phrack
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.shootoff.camera.shotdetection;
import com.shootoff.camera.CameraManager;
import com.shootoff.camera.CameraView;
import com.shootoff.camera.Frame;
public abstract class FrameProcessingShotDetector extends ShotDetector {
public FrameProcessingShotDetector(CameraManager cameraManager, CameraView cameraView) {
super(cameraManager, cameraView);
}
/**
* Process <code>frame</code> to detect shots that appear in it. The frame
* is in blue, green, red format, which is the default used by OpenCV when
* it reads a frame off of a webcam. The behavior when
* <code>isDetecting</code> is <code>false</code> is dependent on the
* specific implementation of the shot detection algorithm. Some may perform
* no processing in this case, others may still update filters, collect
* diagnostic information (e.g. to show users where noise may occur), etc.
*
* @param frame
* the frame to process in search of a shot
* @param isDetecting
* <code>true</code> if the algorithm should perform the full
* detection process, otherwise stop after collecting
* diagnostic/filter information
*/
public abstract void processFrame(Frame frame, boolean isDetecting);
}