package servlets.admin.userManagement; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.Cookie; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import javax.servlet.http.HttpSession; import org.apache.log4j.Logger; import org.owasp.esapi.ESAPI; import org.owasp.esapi.Encoder; import dbProcs.Getter; import dbProcs.Setter; import utils.ShepherdLogManager; import utils.Validate; /** * This is the control class for the Assign Players to Class functionality * <br/><br/> * This file is part of the Security Shepherd Project. * * The Security Shepherd project is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version.<br/> * * The Security Shepherd project is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details.<br/> * * You should have received a copy of the GNU General Public License * along with the Security Shepherd project. If not, see <http://www.gnu.org/licenses/>. * @author Mark Denihan * */ public class AssignPlayers extends HttpServlet { private static final long serialVersionUID = 1L; private static org.apache.log4j.Logger log = Logger.getLogger(AssignPlayers.class); /** Initiated by assignPlayers.jsp. A number of players can be assigned to a new class. Changing the actual class of the player is handed by Setter.changePlayerClass * @param classId The identifier of the class to add the players to * @param players[] An array of player identifiers to add to the specified class * @param csrfToken */ public void doPost (HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { //Setting IpAddress To Log and taking header for original IP if forwarded from proxy ShepherdLogManager.setRequestIp(request.getRemoteAddr(), request.getHeader("X-Forwarded-For")); log.debug("*** servlets.Admin.AssignPlayers ***"); Encoder encoder = ESAPI.encoder(); PrintWriter out = response.getWriter(); out.print(getServletInfo()); HttpSession ses = request.getSession(true); Cookie tokenCookie = Validate.getToken(request.getCookies()); Object tokenParmeter = request.getParameter("csrfToken"); if(Validate.validateAdminSession(ses, tokenCookie, tokenParmeter)) { ShepherdLogManager.setRequestIp(request.getRemoteAddr(), request.getHeader("X-Forwarded-For"), ses.getAttribute("userName").toString()); if(Validate.validateTokens(tokenCookie, tokenParmeter)) { boolean notNull = false; boolean validPlayer = false; String[] classInfo = new String[2]; try { log.debug("Getting ApplicationRoot"); String ApplicationRoot = getServletContext().getRealPath(""); log.debug("Servlet root = " + ApplicationRoot ); log.debug("Getting Parameters"); String classId = (String)request.getParameter("classId"); log.debug("classId = " + classId); String[] players = request.getParameterValues("players[]");; log.debug("players = " + players.toString()); //Validation notNull = (players != null); log.debug("Ensuring strings are not empty"); if(classId.isEmpty()) { log.debug("classId is empty; nulling"); classId = null; } if(notNull) { if(classId != null) { classInfo = Getter.getClassInfo(ApplicationRoot, classId); if(classInfo[0] == null) classId = null; } if(classId == null) { classInfo[1] = "Unassigned"; classInfo[0] = "Players"; } for(int i = 0; i < players.length; i++) { log.debug("Validating player " + players[i]); validPlayer = Getter.findPlayerById(ApplicationRoot, players[i]); } } if(notNull && validPlayer) { //Data is good, Add user log.debug("Updating Player Class"); String reponseMessage = new String(); for(int i = 0; i < players.length; i++) { String userName = new String(); if(classId != null) { userName = Setter.updatePlayerClass(ApplicationRoot, classId, players[i]); } else { userName = Setter.updatePlayerClassToNull(ApplicationRoot, players[i]); } if(userName != null) { reponseMessage += "<a>" + encoder.encodeForHTML(userName) + "</a> assigned successfully to <a>" + encoder.encodeForHTML(classInfo[1] + " " + classInfo[0]) + "</a>.<br>"; } else { reponseMessage += "<font color='red'>User could not be updated. Please try again.</font><br/>"; } } out.print("<h3 class=\"title\">Player Assignment Result</h3>" + "<p>" + reponseMessage + "<p>"); } else { //Validation Error Responses String errorMessage = "An Error Occurred: "; if(!notNull) { log.error("Null values detected"); errorMessage += "Invalid Request. Please try again"; } else if(!validPlayer) { log.error("Player not found"); errorMessage += "Player(s) Not Found. Please try again"; } out.print("<h3 class=\"title\">Player Assignment Failure</h3>" + "<p><font color=\"red\">" + encoder.encodeForHTML(errorMessage) + "</font><p>"); } } catch (Exception e) { log.error("Assign Players Error: " + e.toString()); out.print("<h3 class=\"title\">Player Assignment Failure</h3>" + "<p>" + "<font color=\"red\">An error Occurred! Please try again.</font>" + "<p>"); } } else { log.debug("CSRF Tokens did not match"); out.print("<h3 class=\"title\">Player Assignment Failure</h3>" + "<p>" + "<font color=\"red\">An error Occurred! Please try again.</font>" + "<p>"); } } else { out.print("<h3 class=\"title\">Player Assignment Failure</h3>" + "<p>" + "<font color=\"red\">An error Occurred! Please try non administrator functions!</font>" + "<p>"); } log.debug("*** AssignPlayers END ***"); } }