package com.mobshep.reverseengineer3;
import android.app.Activity;
import android.media.AudioManager;
import android.media.SoundPool;
import android.os.Bundle;
import android.view.View;
/**
* This file is part of the Security Shepherd Project.
*
* The Security Shepherd project is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.<br/>
*
* The Security Shepherd project is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.<br/>
*
* You should have received a copy of the GNU General Public License
* along with the Security Shepherd project. If not, see <http://www.gnu.org/licenses/>.
*
* @author Sean Duggan
*/
public class sound extends Activity {
SoundPool sp;
int horn = 0;
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
View v = new View(this);
v.setOnClickListener((android.view.View.OnClickListener) this);
setContentView(v);
sp = new SoundPool(5, AudioManager.STREAM_MUSIC, 0);
//Include that sound file/
}
public void onClick(View v)
{
sp.play(horn, 1, 1, 0, 0, 1);
}
}