package com.mobshep.reverseengineer3; import android.app.Activity; import android.media.AudioManager; import android.media.SoundPool; import android.os.Bundle; import android.view.View; /** * This file is part of the Security Shepherd Project. * * The Security Shepherd project is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version.<br/> * * The Security Shepherd project is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details.<br/> * * You should have received a copy of the GNU General Public License * along with the Security Shepherd project. If not, see <http://www.gnu.org/licenses/>. * * @author Sean Duggan */ public class sound extends Activity { SoundPool sp; int horn = 0; protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); View v = new View(this); v.setOnClickListener((android.view.View.OnClickListener) this); setContentView(v); sp = new SoundPool(5, AudioManager.STREAM_MUSIC, 0); //Include that sound file/ } public void onClick(View v) { sp.play(horn, 1, 1, 0, 0, 1); } }