/*
* Copyright 2015 Laszlo Balazs-Csiki
*
* This file is part of Pixelitor. Pixelitor is free software: you
* can redistribute it and/or modify it under the terms of the GNU
* General Public License, version 3 as published by the Free
* Software Foundation.
*
* Pixelitor is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Pixelitor. If not, see <http://www.gnu.org/licenses/>.
*/
package pixelitor.tools;
/**
* The "Action" in the shapes tool
*/
public enum ShapesAction {
FILL(true, false, false, false, true, true, false, "Fill") {
}, STROKE(false, true, true, true, false, true, false, "Stroke") {
}, FILL_AND_STROKE(true, true, true, true, true, true, false, "Fill and Stroke") {
}, EFFECTS_ONLY(false, false, false, false, false, true, false, "Effects Only") {
}, SELECTION(false, false, false, false, false, false, true, "Selection") {
}, SELECTION_FROM_STROKE(false, false, true, false, false, false, true, "Stroked Selection") {
};
private final boolean enableStrokeSettings;
private final boolean enableFillPaintSelection;
private final boolean enableStrokePaintSelection;
private final boolean stroke;
private final boolean fill;
private final boolean drawEffects;
private final boolean createSelection;
private final String guiName;
ShapesAction(boolean enableFillPaintSelection, boolean enableStrokePaintSelection, boolean enableStrokeSettings, boolean stroke, boolean fill, boolean drawEffects, boolean createSelection, String guiName) {
this.enableFillPaintSelection = enableFillPaintSelection;
this.enableStrokePaintSelection = enableStrokePaintSelection;
this.enableStrokeSettings = enableStrokeSettings;
this.stroke = stroke;
this.fill = fill;
this.drawEffects = drawEffects;
this.createSelection = createSelection;
this.guiName = guiName;
// check whether the arguments are compatible with each other
if (createSelection) {
if (stroke || fill || drawEffects) {
throw new IllegalArgumentException();
}
} else if (drawEffects) {
// it is ok
} else {
if (!stroke && !fill) {
throw new IllegalArgumentException();
}
}
}
public boolean enableStrokeSettings() {
return enableStrokeSettings;
}
public boolean enableFillPaintSelection() {
return enableFillPaintSelection;
}
public boolean enableStrokePaintSelection() {
return enableStrokePaintSelection;
}
public boolean hasStroke() {
return stroke;
}
public boolean hasFill() {
return fill;
}
public boolean drawEffects() {
return drawEffects;
}
public boolean createSelection() {
return createSelection;
}
@Override
public String toString() {
return guiName;
}
}