package com.bumptech.bumpapi; import com.pennapps.pennmeet.R; public final class BumpResources { public static final class anim { public static final int bump_left_hand = R.anim.bump_left_hand; public static final int bump_right_hand = R.anim.bump_right_hand; public static final int bump_signal = R.anim.bump_signal; public static final int bump_slide_down = R.anim.bump_slide_down; public static final int bump_slide_up = R.anim.bump_slide_up; } public static final class attr { } public static final class drawable { public static final int btn_bump_normal = R.drawable.btn_bump_normal; public static final int btn_bump_normal_blue = R.drawable.btn_bump_normal_blue; public static final int btn_bump_normal_dark = R.drawable.btn_bump_normal_dark; public static final int btn_bump_normal_disable = R.drawable.btn_bump_normal_disable; public static final int btn_bump_normal_disable_focused = R.drawable.btn_bump_normal_disable_focused; public static final int btn_bump_pressed = R.drawable.btn_bump_pressed; public static final int btn_bump_selected = R.drawable.btn_bump_selected; public static final int bump_button_blue = R.drawable.bump_button_blue; public static final int bump_button_dark = R.drawable.bump_button_dark; public static final int bump_close = R.drawable.bump_close; public static final int bump_close_button = R.drawable.bump_close_button; public static final int bump_close_selected = R.drawable.bump_close_selected; public static final int bump_gradient = R.drawable.bump_gradient; public static final int bump_gradient_2 = R.drawable.bump_gradient_2; public static final int bump_lefthand = R.drawable.bump_lefthand; public static final int bump_nonetwork = R.drawable.bump_nonetwork; public static final int bump_notify = R.drawable.bump_notify; public static final int bump_righthand = R.drawable.bump_righthand; public static final int bump_signal1 = R.drawable.bump_signal1; public static final int bump_signal2 = R.drawable.bump_signal2; public static final int bump_signal3 = R.drawable.bump_signal3; public static final int bump_signal4 = R.drawable.bump_signal4; public static final int bump_white_low = R.drawable.bump_white_low; } public static final class id { public static final int api_popup = R.id.api_popup; public static final int bump_hand_left = R.id.bump_hand_left; public static final int bump_hand_right = R.id.bump_hand_right; public static final int bump_icon = R.id.bump_icon; public static final int bump_logo = R.id.bump_logo; public static final int bump_signal = R.id.bump_signal; public static final int bump_signal4 = R.id.bump_signal4; public static final int close_window = R.id.close_window; public static final int confirm_prompt = R.id.confirm_prompt; public static final int content_layout = R.id.content_layout; public static final int edit_text_cancel = R.id.edit_text_cancel; public static final int edit_text_okay = R.id.edit_text_okay; public static final int no_button = R.id.no_button; public static final int notify = R.id.notify; public static final int notify_bar = R.id.notify_bar; public static final int progress = R.id.progress; public static final int prompt_edit_text = R.id.prompt_edit_text; public static final int response_bar = R.id.response_bar; public static final int start_edit_name = R.id.start_edit_name; public static final int start_prompt = R.id.start_prompt; public static final int start_user_name = R.id.start_user_name; public static final int status = R.id.status; public static final int status_bar = R.id.status_bar; public static final int text_edit_text = R.id.text_edit_text; public static final int title_bar = R.id.title_bar; public static final int user_bar = R.id.user_bar; public static final int waiting_progress = R.id.waiting_progress; public static final int waiting_prompt = R.id.waiting_prompt; public static final int yes_button = R.id.yes_button; } public static final class layout { public static final int bump_api_popup = R.layout.bump_api_popup; public static final int bump_confirm_view = R.layout.bump_confirm_view; public static final int bump_edit_text = R.layout.bump_edit_text; public static final int bump_start_view = R.layout.bump_start_view; public static final int bump_waiting_view = R.layout.bump_waiting_view; } public static final class raw { public static final int bump_blip = R.raw.bump_blip; } public static final class string { public static final int bump_again = R.string.bump_again; public static final int bump_app_unsupp = R.string.bump_app_unsupp; public static final int bump_bad_location = R.string.bump_bad_location; public static final int bump_cannot_connect = R.string.bump_cannot_connect; public static final int bump_check_network = R.string.bump_check_network; public static final int bump_confirm_connect = R.string.bump_confirm_connect; public static final int bump_connected = R.string.bump_connected; public static final int bump_connecting = R.string.bump_connecting; public static final int bump_default_action = R.string.bump_default_action; public static final int bump_edit_name = R.string.bump_edit_name; public static final int bump_invalid_key = R.string.bump_invalid_key; public static final int bump_no = R.string.bump_no; public static final int bump_no_location = R.string.bump_no_location; public static final int bump_no_location_iphone = R.string.bump_no_location_iphone; public static final int bump_no_location_ipod = R.string.bump_no_location_ipod; public static final int bump_no_match = R.string.bump_no_match; public static final int bump_no_matches = R.string.bump_no_matches; public static final int bump_no_network = R.string.bump_no_network; public static final int bump_old_version = R.string.bump_old_version; public static final int bump_only_share = R.string.bump_only_share; public static final int bump_other_canceled = R.string.bump_other_canceled; public static final int bump_other_error = R.string.bump_other_error; public static final int bump_please_wait = R.string.bump_please_wait; public static final int bump_slow_network = R.string.bump_slow_network; public static final int bump_successful = R.string.bump_successful; public static final int bump_to_connect = R.string.bump_to_connect; public static final int bump_two_times = R.string.bump_two_times; public static final int bump_unsupported = R.string.bump_unsupported; public static final int bump_waiting_for = R.string.bump_waiting_for; public static final int bump_warming_up = R.string.bump_warming_up; public static final int bump_yes = R.string.bump_yes; public static final int bump_you_canceled = R.string.bump_you_canceled; } public static final class style { public static final int BumpDialog = R.style.BumpDialog; } }