package com.bumptech.bumpapi;
import com.pennapps.pennmeet.R;
public final class BumpResources
{
public static final class anim
{
public static final int bump_left_hand = R.anim.bump_left_hand;
public static final int bump_right_hand = R.anim.bump_right_hand;
public static final int bump_signal = R.anim.bump_signal;
public static final int bump_slide_down = R.anim.bump_slide_down;
public static final int bump_slide_up = R.anim.bump_slide_up;
}
public static final class attr
{
}
public static final class drawable
{
public static final int btn_bump_normal = R.drawable.btn_bump_normal;
public static final int btn_bump_normal_blue = R.drawable.btn_bump_normal_blue;
public static final int btn_bump_normal_dark = R.drawable.btn_bump_normal_dark;
public static final int btn_bump_normal_disable = R.drawable.btn_bump_normal_disable;
public static final int btn_bump_normal_disable_focused = R.drawable.btn_bump_normal_disable_focused;
public static final int btn_bump_pressed = R.drawable.btn_bump_pressed;
public static final int btn_bump_selected = R.drawable.btn_bump_selected;
public static final int bump_button_blue = R.drawable.bump_button_blue;
public static final int bump_button_dark = R.drawable.bump_button_dark;
public static final int bump_close = R.drawable.bump_close;
public static final int bump_close_button = R.drawable.bump_close_button;
public static final int bump_close_selected = R.drawable.bump_close_selected;
public static final int bump_gradient = R.drawable.bump_gradient;
public static final int bump_gradient_2 = R.drawable.bump_gradient_2;
public static final int bump_lefthand = R.drawable.bump_lefthand;
public static final int bump_nonetwork = R.drawable.bump_nonetwork;
public static final int bump_notify = R.drawable.bump_notify;
public static final int bump_righthand = R.drawable.bump_righthand;
public static final int bump_signal1 = R.drawable.bump_signal1;
public static final int bump_signal2 = R.drawable.bump_signal2;
public static final int bump_signal3 = R.drawable.bump_signal3;
public static final int bump_signal4 = R.drawable.bump_signal4;
public static final int bump_white_low = R.drawable.bump_white_low;
}
public static final class id
{
public static final int api_popup = R.id.api_popup;
public static final int bump_hand_left = R.id.bump_hand_left;
public static final int bump_hand_right = R.id.bump_hand_right;
public static final int bump_icon = R.id.bump_icon;
public static final int bump_logo = R.id.bump_logo;
public static final int bump_signal = R.id.bump_signal;
public static final int bump_signal4 = R.id.bump_signal4;
public static final int close_window = R.id.close_window;
public static final int confirm_prompt = R.id.confirm_prompt;
public static final int content_layout = R.id.content_layout;
public static final int edit_text_cancel = R.id.edit_text_cancel;
public static final int edit_text_okay = R.id.edit_text_okay;
public static final int no_button = R.id.no_button;
public static final int notify = R.id.notify;
public static final int notify_bar = R.id.notify_bar;
public static final int progress = R.id.progress;
public static final int prompt_edit_text = R.id.prompt_edit_text;
public static final int response_bar = R.id.response_bar;
public static final int start_edit_name = R.id.start_edit_name;
public static final int start_prompt = R.id.start_prompt;
public static final int start_user_name = R.id.start_user_name;
public static final int status = R.id.status;
public static final int status_bar = R.id.status_bar;
public static final int text_edit_text = R.id.text_edit_text;
public static final int title_bar = R.id.title_bar;
public static final int user_bar = R.id.user_bar;
public static final int waiting_progress = R.id.waiting_progress;
public static final int waiting_prompt = R.id.waiting_prompt;
public static final int yes_button = R.id.yes_button;
}
public static final class layout
{
public static final int bump_api_popup = R.layout.bump_api_popup;
public static final int bump_confirm_view = R.layout.bump_confirm_view;
public static final int bump_edit_text = R.layout.bump_edit_text;
public static final int bump_start_view = R.layout.bump_start_view;
public static final int bump_waiting_view = R.layout.bump_waiting_view;
}
public static final class raw {
public static final int bump_blip = R.raw.bump_blip;
}
public static final class string
{
public static final int bump_again = R.string.bump_again;
public static final int bump_app_unsupp = R.string.bump_app_unsupp;
public static final int bump_bad_location = R.string.bump_bad_location;
public static final int bump_cannot_connect = R.string.bump_cannot_connect;
public static final int bump_check_network = R.string.bump_check_network;
public static final int bump_confirm_connect = R.string.bump_confirm_connect;
public static final int bump_connected = R.string.bump_connected;
public static final int bump_connecting = R.string.bump_connecting;
public static final int bump_default_action = R.string.bump_default_action;
public static final int bump_edit_name = R.string.bump_edit_name;
public static final int bump_invalid_key = R.string.bump_invalid_key;
public static final int bump_no = R.string.bump_no;
public static final int bump_no_location = R.string.bump_no_location;
public static final int bump_no_location_iphone = R.string.bump_no_location_iphone;
public static final int bump_no_location_ipod = R.string.bump_no_location_ipod;
public static final int bump_no_match = R.string.bump_no_match;
public static final int bump_no_matches = R.string.bump_no_matches;
public static final int bump_no_network = R.string.bump_no_network;
public static final int bump_old_version = R.string.bump_old_version;
public static final int bump_only_share = R.string.bump_only_share;
public static final int bump_other_canceled = R.string.bump_other_canceled;
public static final int bump_other_error = R.string.bump_other_error;
public static final int bump_please_wait = R.string.bump_please_wait;
public static final int bump_slow_network = R.string.bump_slow_network;
public static final int bump_successful = R.string.bump_successful;
public static final int bump_to_connect = R.string.bump_to_connect;
public static final int bump_two_times = R.string.bump_two_times;
public static final int bump_unsupported = R.string.bump_unsupported;
public static final int bump_waiting_for = R.string.bump_waiting_for;
public static final int bump_warming_up = R.string.bump_warming_up;
public static final int bump_yes = R.string.bump_yes;
public static final int bump_you_canceled = R.string.bump_you_canceled;
}
public static final class style
{
public static final int BumpDialog = R.style.BumpDialog;
}
}