package me.McKiller5252.particlepack.utility;
import me.McKiller5252.particlepack.ParticlePack;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class CoolDownManager extends BukkitRunnable {
public ParticlePack plugin;
public CoolDownManager(ParticlePack plugin){
this.plugin = plugin;
}
public void run() {
for(Player player : Bukkit.getServer().getOnlinePlayers()) {
try{
plugin.cooldown1.put(player.getName(), plugin.cooldown1.get(player.getName()) - 1);
}catch(Exception e){
plugin.cooldown1.put(player.getName(), 0);
}
}
}
}