package me.McKiller5252.particlepack.utility; import me.McKiller5252.particlepack.ParticlePack; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.bukkit.scheduler.BukkitRunnable; public class CoolDownManager extends BukkitRunnable { public ParticlePack plugin; public CoolDownManager(ParticlePack plugin){ this.plugin = plugin; } public void run() { for(Player player : Bukkit.getServer().getOnlinePlayers()) { try{ plugin.cooldown1.put(player.getName(), plugin.cooldown1.get(player.getName()) - 1); }catch(Exception e){ plugin.cooldown1.put(player.getName(), 0); } } } }