package com.ezio.multiwii.helpers;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
public class VarioSoundClass {
boolean m_stop = false;
AudioTrack m_audioTrack;
Thread m_playSoundThread;
private final int sampleRate = 8000;
private final int numSamples = AudioTrack.getMinBufferSize(sampleRate, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT);
private final double sample[] = new double[numSamples];
private double freqOfTone = 1000; // hz
private final byte generatedSnd[] = new byte[2 * numSamples];
Runnable m_noiseGenerator = new Runnable() {
public void run() {
// while (!m_stop) {
Thread.currentThread().setPriority(Thread.MIN_PRIORITY);
for (int i = 0; i < numSamples; ++i) {
sample[i] = Math.sin(2 * Math.PI * i / (sampleRate / freqOfTone));
}
// convert to 16 bit pcm sound array
// assumes the sample buffer is normalised.
int idx = 0;
for (final double dVal : sample) {
// scale to maximum amplitude
final short val = (short) ((dVal * 32767));
// in 16 bit wav PCM, first byte is the low order byte
generatedSnd[idx++] = (byte) (val & 0x00ff);
generatedSnd[idx++] = (byte) ((val & 0xff00) >>> 8);
}
m_audioTrack.write(generatedSnd, 0, generatedSnd.length);
m_audioTrack.play();
try {
Thread.sleep(900);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
// }
}
};
public void Play(double frequency) {
freqOfTone = frequency;
m_stop = false;
m_audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT, generatedSnd.length, AudioTrack.MODE_STREAM);
// m_audioTrack.play();
m_playSoundThread = new Thread(m_noiseGenerator);
m_playSoundThread.start();
}
void stop() {
m_stop = true;
m_audioTrack.stop();
}
}