package com.minestellar.core.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; /** * Planet Controller - Gekens * Created using Tabula 4.1.1 */ public class ModelComputer extends ModelBase { public ModelRenderer base; public ModelRenderer support; public ModelRenderer monitor; public ModelRenderer support_1; public ModelComputer() { this.textureWidth = 32; this.textureHeight = 32; this.monitor = new ModelRenderer(this, 0, 0); this.monitor.setRotationPoint(0.0F, 18.0F, -1.5F); this.monitor.addBox(-6.0F, 0.0F, -2.0F, 12, 1, 8, 0.0F); this.setRotateAngle(monitor, 1.3962634015954636F, 0.0F, 0.0F); this.support_1 = new ModelRenderer(this, 0, 0); this.support_1.setRotationPoint(-1.0F, 18.0F, -1.3F); this.support_1.addBox(0.0F, 0.0F, 0.0F, 2, 2, 1, 0.0F); this.setRotateAngle(support_1, 1.1383037381507017F, 0.0F, 0.0F); this.base = new ModelRenderer(this, 0, 22); this.base.setRotationPoint(-4.0F, 23.0F, -4.0F); this.base.addBox(0.0F, 0.0F, 0.0F, 8, 1, 8, 0.0F); this.support = new ModelRenderer(this, 0, 21); this.support.setRotationPoint(-1.0F, 18.0F, 0.0F); this.support.addBox(0.0F, 0.0F, 0.0F, 2, 5, 1, 0.0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.monitor.render(f5); this.support_1.render(f5); this.base.render(f5); this.support.render(f5); } public void renderModel(float f5){ this.monitor.render(f5); this.support_1.render(f5); this.base.render(f5); this.support.render(f5); } /** * This is a helper function from Tabula to set the rotation of model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } }