package com.captainbern.minecraft.net.packet.play.server;
import com.captainbern.minecraft.net.packet.Packet;
public class PacketUpdateScore implements Packet {
private String scoreName; // The name of the score to be updated or removed.
private byte action; // 0 to create/update an item. 1 to remove an item. // TODO: Perhaps create en enum for this?
private String objectiveName; // The name of the objective the score belongs to.
private int value; // The score to be displayed next to the entry. Only sent when Update/Remove does not equal 1.
public PacketUpdateScore(String scoreName, byte action, String objectiveName, int value) {
this.scoreName = scoreName;
this.action = action;
this.objectiveName = objectiveName;
this.value = value;
}
public String getScoreName(){
return this.scoreName;
}
public byte getAction(){
return this.action;
}
public String getObjectiveName(){
return this.objectiveName;
}
public int getValue(){
return this.value;
}
}