package com.captainbern.minecraft.net.packet.play.server; import com.captainbern.minecraft.net.packet.Packet; public class PacketConfirmTransaction implements Packet { private byte windowId; private short action; private boolean accepted; public PacketConfirmTransaction(byte windowId, short action, boolean accepted) { this.windowId = windowId; this.action = action; this.accepted = accepted; } public byte getWindowId() { return this.windowId; } public short getAction() { return this.action; } public boolean isAccepted() { return this.accepted; } }